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Topic: disable "gap filling"?

Not sure if thats the correct term to describe it. but i am currently printing a large, thinwalled object that only prints as 1 inner and one outer perimeter then the printer "vibrates" rapidly to fill the gap between the two, instead of just printing another perimeter.

any way to force it to print a regular perimeter thread instead of this god awful vibration crap? got 6 hours of this print left, hoping my printer survives this shakedown.

2 (edited by adrian 2013-06-26 14:54:18)

Re: disable "gap filling"?

The wall thickness of the model dictates how many perimeters and infil is needed/possible... if you are getting a perimeter with a gap thats being infilled, then the model walls must be thicker than 2 perimeters (each perimeter being what is set in Slic3r->Advanced, usually .42 on a Solidoodle).

You could disable (in future) Infil entirely for the print, which will prevent it trying to fill the gap between the two perimeters. If you want hollow things, set Infill to 0 . If you want it solid between the walls, set Infill to 1.

Or optimise the model to have only a .84mm wall (therefore, 2 x perimeters).

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Re: disable "gap filling"?

adrian wrote:

The wall thickness of the model dictates how many perimeters and infil is needed/possible... if you are getting a perimeter with a gap thats being infilled, then the model walls must be thicker than 2 perimeters (each perimeter being what is set in Slic3r->Advanced, usually .42 on a Solidoodle).

You could disable (in future) Infil entirely for the print, which will prevent it trying to fill the gap between the two perimeters.

Or optimise the model to have only a .84mm wall (therefore, 2 x perimeters).

I like to mess with people and use a 1mm wall for this exact reason. Haha seriously though, this is something we all need to think about when designing hardware specifically for the doodle. Use multiples of.4-.44 mm for walls where your able to. I am a big offender of this.

SD3 w/ mods:
Glass bed with QU-BD heat pad upgrade, threadless ballscrew w/ 8mm smooth rod, spectra line belt replacement, lawsy MK5 extruder, Lawsy replacement carriage, E3D hotend, Ramps 1.4 w/ reprap discount controller, DRV8825 drivers, 12v 30A PS, Acrylic case, Overkill Y-idlers, Filament alarm, Extruder fan + more.

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Re: disable "gap filling"?

just out of curiosity, would a 1.26mm (3x .42mm) wall on the model give a 3 perimeter wall instead of 2 perimeter and OMGWTFBBQ vibrator gap fill in the middle? my perimeter width is still set to default, and my extruder steps/flow rate is well adjusted so i shouldn't have any horizontal gaps.

already slicing the optimized model to find out for myself. but like i said its a large model taking up almost the entire buildable area of my sd3, so slicing is taking its sweet time smile. might get the answer here before its done slicing.

5 (edited by adrian 2013-06-26 16:42:48)

Re: disable "gap filling"?

It should do. If you set perimeters to 3 of course.

But keen to hear the results of your test.
You can always slow down Infill via the Speed settings too if it was unavoidable to print with it.

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Re: disable "gap filling"?

well, been messing around with it for a few hours now, suddenly my model wouldn't slice right, so i checked for software updates and found a new version of repetier host for solidoodle with new goodies in slicer. so loaded that up. slices now. but the toolpath preview is still showing the wall as 1 line perimeter inside and outside the wall and zigzags in the middle. adjusting perimeter widths to see if i got my maths off by just a bit when i adjusted the model. fun stuff!

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Re: disable "gap filling"?

welp, finally found a solution that works, though its a bit more wasteful than i wanted. had to increase my walls to be 6 perimeters thick to add enough strength. also, if you go in the settings for speed in slic3r, if you set the gap fill speed to 0, it disables that feature all together. if i had bothered to read the tooltip popup earlier would have saved myself several hours of experimentation, but its all good, learned some stuff about the software while i was at it.