1

Topic: SD4 with Rumba only prints at back right corner

Hi all,

I recently upgraded to a Rumba board with Marlin firmware (copied from SD4 configuration except for motherboard selection and E3D extruder changes) and my prints, no matter where I locate and slice them, always print in the back right corner (max x and y.)  Z works fine

I know of 3 places where you need to specify axis values:

-Marlin config.h (min 0, max 200) on x and y
-Slic3r (200x200 x and y, bed center at 100,100)
-Repetier host printer settings (front left at 0,0)

Is there some location that I'm missing?  I suspect its a marlin issue as I've explored repetier and slic3r pretty thoroughly.  As far as I can tell my Marlin configuration is the same as SD4, but is there something that default Marlin has set up incorrectly for SD4?

Any help would be appreciated!
Greg

Post's attachments

Configuration.h 19.99 kb, 1 downloads since 2014-06-22 

Configuration_adv.h 14.29 kb, 1 downloads since 2014-06-22 

You don't have the permssions to download the attachments of this post.

2 (edited by mdrVB6 2014-06-23 03:05:28)

Re: SD4 with Rumba only prints at back right corner

I had the exact same issue after getting my RUMBA up and running on my SD2, so I am happy that I can actually help someone instead of being the one asking for help for once!  Check out my post under hacks and mods. 

I don't know why it does that, but I did find a work around.  Go under your printer shape in repetier.  The bed left and bed front fields under printer settings will take negative values, so I took a guess and set them each to -40 and printed a 20mm calibration cube.  Doing a little math we can see that the edges of the cube should be 65mm from the edge of the bed.  After printing but before removing the part from the bed, I took out the calipers and measured the actual distance that I was getting.  Doing a little more math, I found that setting both of those fields to -57 results in the cube printing in damn near the middle of the bed (I centered the print).

Since the SD4 bed is 50 mm bigger, I would try that test with your values set to -107 and see if that calibration cube lands in the center of your bed.  Like I said, I don't know why it does that, but I just found a work around for now.  The downside is that under manual controls, where it shows your object being created in real time, it will only show the part of the bed that is >0, so you essentially lose the cool graphic of watching the part being built on your screen.

Let me know if you find a better way to fix it.

SD4 w/ RUMBA, E3D Volcano, all bearings, glass bed

3

Re: SD4 with Rumba only prints at back right corner

Thanks, I'll give it a try!  I'm not too worried about the printing preview, especially since there's a window in the front of the printer tongue

4

Re: SD4 with Rumba only prints at back right corner

Awesome, it fixed the problem, though it does sort of eliminate the usefulness of absolute coordinates.  I'm happy though, I just center most of my prints anyways.  Thanks a lot!

5 (edited by wardjr 2014-06-27 04:20:33)

Re: SD4 with Rumba only prints at back right corner

Just wanted to touch base with this.  I had a very brief conversation with Adrian about this and  we both think this is an endstop issue.  Verify that your max is really max and min is really min.  When I get in front of my PC I will look at my configuration.h for a logic change.  I thought there was a logic change that needed to be made.  ( false - true) for endstops.

Printit Industries Model 8.10 fully enclosed CoreXY, Chamber heat
3-SD3's & a Workbench all fully enclosed, RH-Slic3r Win7pro, E3D V6, Volcano & Cyclops Hot End
SSR/500W AC Heated Glass Bed, Linear bearings on SS rods. Direct Drive Y-axis, BulldogXL
Thanks to all for your contributions