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Topic: Warping on prints int he same place time after time.

Hi Guys,

Would love any ideas you have about an issue I am having.

When I print, it seems that there is a "dead spot" on my heated bed. Time after time, I get prints that seem to lift and warp as they are printing.
I originally started printing in PLA, and when I was printing hollow prints, I would find that they had lifted, and popped off, being dragged around the print bed. I originally thought this was due to the base not having enough to grip, but soon realised I was not heating the bed to the sufficient temperature.
I recently started printing in ABS, and the issue has gotten worse. Attached are some images of a hollow cylinder I printed. in the "dead zone" the print had lifted and warped the side. If I move the print away from the "dead zone" most times I come out with a perfect print. The issue with that is that the "dead Zone" is near the middle of my print bed. If the part is small enough, I can move it before generating G-Code, but thats not the real issue. sad
I have built walls for my Soliddoodle, to see if it might have been cold are affecting the prints, but I get the same results. As I was writing this, I ran another test, of two parts printing, and you can see the warpage on the left part in the "Dead Zone."
This is really frustrating, and I have started not to enjoy my printer, which is not that old. I have no idea if its user error, or if its a fault in the machine itself.
Would really love any ideas, thoughts, ext about what I have described. It's slowly driving me up the wall...
Thanks in advance...

-Skyler101

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Re: Warping on prints int he same place time after time.

I forgot to add that I use a glass bed and hair spray on my SD3.

-Skyler101

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Re: Warping on prints int he same place time after time.

have you leveled your bed? maybe that corner is a tiny bit lower so adhesion of the plastic isn't as good there.

http://wiki.solidoodle.com/leveling-the-print-bed

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Re: Warping on prints int he same place time after time.

Muddtt...

I had someone look at it when I first got the machine, thanks for the link, I will do that now and let you know how it goes! smile

-Skyler101

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Re: Warping on prints int he same place time after time.

a brim would help alot for bigger prints.

Turn the skirt off in slicer, and add a 4+ brim instead.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

6

Re: Warping on prints int he same place time after time.

You may try to dissolve some abs in acetone. wipe just a small small amount over the glass. It makes abs stick like crazy ive had the glass bed chip and peel of with the part. It looked like a rock chip in a windshield and the glass piece was stuck to the plastic.

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Re: Warping on prints int he same place time after time.

Hazer wrote:

a brim would help alot for bigger prints.

Turn the skirt off in slicer, and add a 4+ brim instead.

Nice idea. Where would I find that option in Slicer? Will try it out and let you know how it goes smile

Thanks Hazer...

-Skyler101

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Re: Warping on prints int he same place time after time.

In Slicer:

Under 'Print Settings' tab, there is:

Layers and Perimeters
Infill
Speed
Skirt and Brim  <--   Thats where it is

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

9

Re: Warping on prints int he same place time after time.

But watch out. Just because you clicked "Configure" while you were set to print with "Solidoodle .3mm" doesn't mean that the configure page that comes up is actually for "Solidoodle .3mm". That one drove me crazy till I noticed that I had to use the pulldown (with the truncated configuration name) to find out which config I was actually editing :-).

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Re: Warping on prints int he same place time after time.

A quick update....

Levelled the bed using the link Muddtt posted and was able to print out the ring without any warping! I was over the moon, thinking that I had solved the issue. Either way, it was obvious that the bed was out of alignment. Thank you for the link Muddtt, it helped a lot. smile

Next step was to print a TARDIS door I had gotten from Thingaverse. It's a very flat and long piece, and the last attempts were all horribly warped. I quickly changed over to PLA, set up the machine, and let it fly. smile The print came out flat,a nd again I was very happy. One thing I did notice is that "tracks" were printed along the top face, where the print head obviously touched the surface. You can see where slicer moved the print head, looks like someone to a knife to the print. I am thinking this means tat the print head needs to be raised a little? What are your thoughts on whats going on? Should I adjust it in Repeterhost or the Z screw?

After that print, I thought I was home free, so I loaded up a part that I wanted, a longer print that would take 3 hours. Hit RUN, and went to bed. After the three hours, I woke up to turn off the printer, and was greeted with a horrible "birds nest" of a print sad Just when I thought I was home free.... The print had popped off and again from what I could see it came off due to warping int he dead zone sad   <Sigh>

Will try a 4mm brim, and see what that brings me.  Attached are the photos of the TARDIS door, and the "Birds nest"

Oh, and I also sent this same problem to Solidoodle Tech Support. As of right now, I have had no answer, so again, I think you all for helping me with this issue. smile

-Skyler101

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Re: Warping on prints int he same place time after time.

Some general tips:

Calibrate ..... everything.

Use glass and hairspray for better stick with ABS. Make sure the bed is at target temperature for a good 2-10 minutes (aluminum = 2, glass = 10) as the sensor is right on the heater, but the print surface takes longer to get to that temperature. I had a few bad prints from impatience myself.

You have to adjust your steps/mm for the extrusion motor.

Then, you should perform your single perimeter 10mm cube extrusion calibration to adjust your flowrate for EACH spool of filament you use. Especially switching form ABS to PLA.

BTW, if you are using the aluminum bed, if you only level the bed in 3 points, you should check the entire bed for level as the bed is prone to be warped. So leveling it in the 3 places where the screws are does not mean it is level everywhere. Check all of the spots on the bed to see if it is warped. If it is, then go get a $4 mirror from Joanns. Or a $1 ceramic tile from Homedepot.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

12 (edited by COASTER19 2013-10-12 15:11:08)

Re: Warping on prints int he same place time after time.

What helped for me were some old cardboard box scraps to make a temporary enclosure to keep the heat in (until I could go to the hardware store for acrylic).  Warping is caused by a difference in the temperature of the top and bottom of a print.  When the hot plastic from the nozzle contracts, it pulls the bottom up and sometimes off the bed.  a heated chamber helps to keep the difference between ambient air and the hot end low.  It made a worlds difference for the warping problem.

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Re: Warping on prints int he same place time after time.

COASTER19 wrote:

What helped for me were some old cardboard box scraps to make a temporary enclosure to keep the heat in (until I could go to the hardware store for acrylic).  Warping is caused by a difference in the temperature of the top and bottom of a print.  When the hot plastic from the nozzle contracts, it pulls the bottom up and sometimes off the bed.  a heated chamber helps to keep the difference between ambient air and the hot end low.  It made a worlds difference for the warping problem.

This is a small  aside, but I think it's more than reducing the thermal difference.


Case 1: 230 celsius into a 30 degree celsius chamber. dT = 200 C
Case 2: 230 celsius into a 55 degree celsius chamber. dT = 175 C     

Not a whole lot less.
I've been thinking that when you can get the temp up, you get the plastic to behave more like a fluid (closer to it's transition temp where it is considered fluid), and release strain over time.  I'm sorry, but I haven't found anyone talking about this and thought I'd jump into the moment and ask if there's a term for this and anywhere I can read up to further my understanding. An alternative phrasing would be for me to say that the plastics rapidly "creep" at higher temps, but I don't know if that's using the concept of creep properly.

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Re: Warping on prints int he same place time after time.

you line across your tardis door can be solved with retraction in slicer (just a setting change).  as far as the warping that is the worst i have ever seen.  have you measured the temp on the bed in the different spots to see if its actually the bed?  I also found that if i set my first layer height to .175 it really pressed that first layer down and i got really good bite on the bed.  but you better have your bed set very level

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Re: Warping on prints int he same place time after time.

I currently am experiencing the same warpage issues. I built a full enclosure out of aluminum foil that keeps A LOT of heat in. What i have not been doing is, as suggested waiting 10 minutes, after the bed sensor says ready. Can anyone else verify what temperature a IR gun is saying? Seems like the values reported to the software are pretty much bogus, not to mention strap a piece of plate glass on top of a warped aluminumin plate. Not the best way to transfer heat when an airgap is present. I will try the waiting trick and see if that helps. I used hairspray also, but it didn't help. Trying to print the dial indicator mod to actually tram my bed, in the mean time i have just been using a feeler gauge and have tried zeroing z @ .002" and .012" (.05mm and .030mm). Is it suppose to be @ zero or .03mm??

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Re: Warping on prints int he same place time after time.

I have the same problem. My parts always warp at the back right corner (+X), and there is only one adjustment screw in the back! The parts are ok at the back (-X) corner and the front (+X) corner!

17 (edited by muddtt 2013-10-20 20:57:59)

Re: Warping on prints int he same place time after time.

My dial indicator has my back right corner a little lower than the rest of my bed as well. Im using glass. The dial indicator is probably just pushing that corner down a bit since there is only one screw in back. But the back right side gets a lower reading than the left.

I usually get a top temp reading of 70 when im ready to print. Thats usually a few minutes after the RH reading says 99.

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Re: Warping on prints int he same place time after time.

So when i zero the table, do i literally touch the nozzle to the glass table, or do i use a feeler gauge and leave a "gap".

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Re: Warping on prints int he same place time after time.

diyengineer wrote:

I currently am experiencing the same warpage issues. I built a full enclosure out of aluminum foil that keeps A LOT of heat in. What i have not been doing is, as suggested waiting 10 minutes, after the bed sensor says ready. Can anyone else verify what temperature a IR gun is saying? Seems like the values reported to the software are pretty much bogus, not to mention strap a piece of plate glass on top of a warped aluminumin plate. Not the best way to transfer heat when an airgap is present. I will try the waiting trick and see if that helps. I used hairspray also, but it didn't help. Trying to print the dial indicator mod to actually tram my bed, in the mean time i have just been using a feeler gauge and have tried zeroing z @ .002" and .012" (.05mm and .030mm). Is it suppose to be @ zero or .03mm??

Adrian has done a full bed test using an IR camera imaging system to show what happens, with a good explanation of thermal dynamics.

But let me lay this in pretty generic and intuitive terms without the technobabble:

The heater is underneath the aluminum bed plate. The sensor is also there. The sensor will read 95 degrees Celsius (and the microchip will use that to maintain 95 degrees Celsius) long before the top of the aluminum reaches 95 degrees Celsius. Aluminum is a great conductor of temperature. This means it conducts heat and cold. Once the heater turns off, the edges of the bed help conduct cool to the center of the bed fast. Its why CPU heatsinks are made from Aluminum. And guess what, glass and ceramic are insulators. This means they resist changes in temperature. So if we soak these insulators with heat from our forced heating, they will keep this heat long after we turn the heater off. And therefore, resists curling while the print finishes.

Glass and tile help alot, but they hurt more than help if you try printing even one second before they are ready. Patience is needed, and rewarded.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

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Re: Warping on prints int he same place time after time.

well said! Thanks!

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Re: Warping on prints int he same place time after time.

Also the level of Infill will effect a models propensity to warp... the higher the infil, the more molten plastic, the faster it will contract while still being viscous elsewhere, which leads to warp.

If you wanted to be scientific about it, its volumes to contact surface area issue... the more volume of plastic with a lower contact surface area, the more likely that contact area will not be able to continue to overwhelm the effect of shrinkage of the much higher ratio of molten plastic...

This is why a Cube can even warp.. despite having a reasonable 'footprint', the ratio of its volume to that surface area, particularly once it gets past half-way, is quite high...

Adding brim greatly increases that contact surface area (since its an outer border - even a 2mm brim can alter that ratio substantially).

The alternative approach is, reduce the volume of 'stuff' pulling and pushing on the contact surface - i.e, drop your infill.
The difference between 20% infil (0.2) and 10% (0.1) can again be huge in altering that ratio....

Having a bed with greater thermal mass (ceramic et al) definately helps... but sometimes.. just dropping your infil 5%, 10% or 20% can be the difference between success and failure..

Likewise reducing the tempreature you are extruding at can help... 3-5° drop means its already that much closer to equilibrium with the bed, which means less time as a viscous substance that is prone to warping as it contracts...

And for models with a single wall, but a low contact surface area - you again suffer warpage for similar reasons - the ratio of molten plastic that is cooling and thus contracting to the contact surface area can be wildly skewed and its here the 'shape' makes a huge difference.... a cylinder will tend to contract evenly, where as vertices will have opposing forces and lead much more quickly to warpage....  This is why so called 'mouse ears' on the corners can be a god-send on models with low surface to high volume ratios...

Anyway... if its solid, try brim, then try reducing infil. If its not solid... keep enlarging the brim, or manually add over-the-top mouse ears to your model.

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Re: Warping on prints int he same place time after time.

My infill is set to 25% is that a pretty good starting point?

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Re: Warping on prints int he same place time after time.

Its very model specific.. I tend to use 20% most of the time with 2 perimeters. That goes down to 5-10% on small models

Anything more than 65% appears to make no difference to strength, simply uses more plastic and increases warp potential.

It all depends on the model

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Re: Warping on prints int he same place time after time.

adrian wrote:

Its very model specific.. I tend to use 20% most of the time with 2 perimeters. That goes down to 5-10% on small models

Anything more than 65% appears to make no difference to strength, simply uses more plastic and increases warp potential.

It all depends on the model

^
Elite user right here.

Former Solidoodle employee, no longer associated with the company.

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Re: Warping on prints int he same place time after time.

and I go even less with my infill, most models I use about 10 to 15% and I only go up from that if I need the extra strength for a working part or something. Low infill can make for a messy top though so I usually add an extra layer or 2 to the top to account for any bridging issues over the sparse fill.

BTW - nice to see a bit more activity from Solidoodle Support, keep it up!