51

Re: Park, home, and Y axis skip problems after E3D install

Still having Y-axis skips despite that.  Guess it was too much to hope for.

52

Re: Park, home, and Y axis skip problems after E3D install

I hada similar problem a while back. I ended up changing the Y stepper to a more uprated version, zero problems since. They are pretty cheap, maybe that's the go?

53

Re: Park, home, and Y axis skip problems after E3D install

I've replaced far more than I'm comfortable with already, with every step apparently getting me farther from, not closer to, being able to print; and worn out my welcome and everyone's patience with the attempts.  I think it's time for me to raise the white flag on all of this.

54

Re: Park, home, and Y axis skip problems after E3D install

Just for completeness, I'm recording my observations here.  I did a very slow, patient, careful bed leveling, not allowing myself any shortcuts from having done this so many times.  It seems that my print bed is now slightly off flat; the center is a tiny bit lower than the edges.  I imagine if I put some water on it and waited long enough it would pool in the center.

IanJohnson wrote:

Also try switching your X and Y stepper drivers and see if you get skips in X.  Maybe it's just a bad driver.

This was brought up before, I asked about it, and got no directions for how to do this.  I've Googled for it and can't figure out what procedure is being referred to.  Is this as simple as taking the connections from X and Y at the circuit board and swapping them, then printing?  (Which would, if I am following this correctly, make my print end up coming out rotated 90 degrees?)  Or do I have to redo the potentiometer adjustments to reverse the X and Y voltages (since their ideal values aren't the same)?

55

Re: Park, home, and Y axis skip problems after E3D install

He means to swap the stepper driver chips, and yes, you would then have to adjust the potentiometers after that. If the problem stays with the Y axis, then you have either: 1) a mechanical issue that eludes you. 2) possible stepper motor problem. 3) intermittent connection problem in your cabling/connectors.

If the problem moves to your X axis, then your stepper chip is bad.

And there may even be the slight chance that your problem disappears just because whatever is wrong does not effect the other axis.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
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56

Re: Park, home, and Y axis skip problems after E3D install

Hazer wrote:

He means to swap the stepper driver chips

Right, that's what I was afraid of.  These are the chips that are soldered down onto a circuit board, just near the potentiometers, as shown in the pictures here?

57

Re: Park, home, and Y axis skip problems after E3D install

There isn't a proceedure so much as just removing the power from the board, taking a small flat blade screw driver and gently prying the stepper drivers out of the sockets. Here is a picture for reference. This is a very easy operation and the only thing to make sure of is that you try to bring them out some what straight.

http://www.amazon.com/Note-StepStick-St … ords=a4988


The VRef does need to be set for each. I can't remember the last time that I set the VRef with a multimeter though. I just go by feel and sound. You can generally hear when something isn't right. If you still want to use the multimeter then I suggest using an alligator clip from the positive terminal and clipping it to your screwdriver. That way you will have a 2 handed operation instead of a 3 handed one.

SD3 w/ mods:
Glass bed with QU-BD heat pad upgrade, threadless ballscrew w/ 8mm smooth rod, spectra line belt replacement, lawsy MK5 extruder, Lawsy replacement carriage, E3D hotend, Ramps 1.4 w/ reprap discount controller, DRV8825 drivers, 12v 30A PS, Acrylic case, Overkill Y-idlers, Filament alarm, Extruder fan + more.

58

Re: Park, home, and Y axis skip problems after E3D install

Hunter Green wrote:
Hazer wrote:

He means to swap the stepper driver chips

Right, that's what I was afraid of.  These are the chips that are soldered down onto a circuit board, just near the potentiometers, as shown in the pictures here?

Not that. You don't have to unsolder anything. He is talking about the entire piece like I showed above. The circuit board and all is the stepper motor driver assembly. That was Hazer just misspeaking. I am positive he didn't mean the chip itself.

SD3 w/ mods:
Glass bed with QU-BD heat pad upgrade, threadless ballscrew w/ 8mm smooth rod, spectra line belt replacement, lawsy MK5 extruder, Lawsy replacement carriage, E3D hotend, Ramps 1.4 w/ reprap discount controller, DRV8825 drivers, 12v 30A PS, Acrylic case, Overkill Y-idlers, Filament alarm, Extruder fan + more.

59

Re: Park, home, and Y axis skip problems after E3D install

2n2r5 wrote:

The VRef does need to be set for each. I can't remember the last time that I set the VRef with a multimeter though. I just go by feel and sound.

I don't even know what you're saying here.  I didn't hear anything coming from the printer while I was turning those potentiometers, and as for feel, the turns were so slight I found myself having to just put the screwdriver in and take it out without even trying to turn, to get the turns small enough to get that third decimal point to move.

60

Re: Park, home, and Y axis skip problems after E3D install

2n2r5 wrote:

Not that. You don't have to unsolder anything. He is talking about the entire piece like I showed above. The circuit board and all is the stepper motor driver assembly. That was Hazer just misspeaking. I am positive he didn't mean the chip itself.

Fair enough, and I wouldn't even call that a misspeak; when adding memory to a computer, people always say "chip" when they mean the whole board the chips are on, so it's just an ambiguous common terminology.  I didn't even realize those were on four separate daughterboards, honestly.  (I've had fans covering the board since only a few weeks in from when I was able to print, so I don't stare at it much.)  This is something I could do, though the thought of burning a couple of hours doing those pot adjustments is not one I relish, and that it's just a coincidence it went from always to never while I was doing the E3D install and didn't even touch it is highly discouraging.

61

Re: Park, home, and Y axis skip problems after E3D install

Pot adjustments should take 30s, not hours. Getting the first decimal right and the second within a couple digits is plenty.

62

Re: Park, home, and Y axis skip problems after E3D install

To do it by sound, you set the motors to move really slowly when doing manual moves by changing the Travel Feed Rate in Printer Settings.    Then when you move the axis you can hear the motor pulsing.  At slow speeds the steps are taken slowly enough that you can hear the rhythm.  2n2r5 is talking about adjusting the Vref until you hear the pattern smooth out.  The motor can't provide as much torque on microsteps as it does on full steps.  Sometimes microsteps get skipped until it gets to the next full step, and having the current too high or low gets things out of sync a little, and microsteps get skipped.   This will cause more of a pulsing, clicking sound rather than a smooth tone.  This blog post has a video example of a motor running with skipped microsteps - http://hydraraptor.blogspot.com/2012/04/stepstuck.html.

For X and Y, I would stick to the multimeter reading, though I don't know that it is vital to get it right to 3 decimal places.   The sound method is more for tuning the extruder motor to eliminate moire.  In that case you want it as correct as possible, and the right Vref for smooth extrusion might not be exactly the voltage specified.

So for Y skip, the problem might be:

the axis is too hard to move
     misalignment, or too much belt tension
     nozzle snagging on plastic sticking up from over extrusion, overhanging perimeters curling up, stray threads from failed bridging.
the motor doesn't have enough torque -
     a problem with the stepper driver (swap drivers and see if the problem moves to the other axis)
     a problem with the motor
the stepper is experiencing thermal shutdown from overheating- unlikely since you have a fan

As for something about the E3D causing the problem, the only reasons I can think of is over extrusion from the new hot end not being calibrated, or bridges.  I'm finding that my E3D is really bad at bridging, but that might be because I'm printing hotter.  The settings that worked on the J-Head don't work for the E3D, so if I have a bridged area I am more likely to get loose threads and blobs sticking up because the ends didn't get stuck down at the other side of the bridge. 

I don't know that the different requirements of the E3D heater would affect the stepper drivers, but if it did, switching them between X and Y would point to that problem.

63 (edited by Hunter Green 2013-10-05 18:45:10)

Re: Park, home, and Y axis skip problems after E3D install

elmoret wrote:

Pot adjustments should take 30s, not hours. Getting the first decimal right and the second within a couple digits is plenty.

Mine were pretty much that close to begin with.  Which is probably why that didn't help!  Took me about an hour because I only have two hands and at my age neither of them are that steady; I couldn't reliably hold probes against the right points with one hand (honestly, I had a hard time doing it with two hands, without worry about one moving and short-circuiting something), so I had to keep switching back and forth.  But if I knew I were only looking for two digits of precision (if that) though the article shows three, it would have taken me less than ten minutes.

-------------------------------------

So, as previously noted, I have found that my print bed is somewhat bowed.  I had a hell of a time getting a calibration to happen so that it would stick in the center but not rub on the outsides.  So what I ended up trying is a smaller print that stays in the center.

And it worked.

The only other change I'd made is some white lithium grease.

So... is it possible that my Y-axis skips are being caused by the bowing of the print platform?  That is, if I'm calibrating my Z-axis so that it's the right place in the center, that means the back and front of the print are too high, and the extruder is simply getting stuck on the print?

If that's the case, is the solution replacing my (wood) print bed platform with one of the new aluminum ones?

(..."you're just one more upgrade from being able to print...")

64 (edited by Hunter Green 2013-10-05 19:10:12)

Re: Park, home, and Y axis skip problems after E3D install

Second successful print, again something small enough to stay in the center of the print bed and not get near where it bows upwards.  Now trying a third.

(The bow upwards is very slight -- maybe a half-millimeter at most -- but it's enough to make z-axis calibrations so if they work at the center, the head bumps at the front and back, and if it's calibrated at front and back, nothing sticks at center.)

65

Re: Park, home, and Y axis skip problems after E3D install

Even the glass is bowed?  Do you have it clipped on 4 corners or 3?  If you clip it on 4 corners, it could be forced to match the bow of the platform.  Does the skip always happen within the first few layers?  After 4-5 layers I would expect everything to have evened out to the point where bed level doesn't matter.  You could also try making the first layer really thick, like .6mm and see if that keeps the nozzle tall enough not to crash.

66

Re: Park, home, and Y axis skip problems after E3D install

https://scontent-b-iad.xx.fbcdn.net/hphotos-prn2/1378702_732704640077217_99846197_n.jpg
The things I just printed are the two-color slides that slide into the previously printed frame.

In fact, the frame is what I've been failing to print all this time since before the E3D.

67

Re: Park, home, and Y axis skip problems after E3D install

IanJohnson wrote:

Even the glass is bowed?  Do you have it clipped on 4 corners or 3?  If you clip it on 4 corners, it could be forced to match the bow of the platform.  Does the skip always happen within the first few layers?  After 4-5 layers I would expect everything to have evened out to the point where bed level doesn't matter.  You could also try making the first layer really thick, like .6mm and see if that keeps the nozzle tall enough not to crash.

I actually clip the glass on two points, at opposite corners.  I could try clipping it in four corners as a test if you think it would help?

I do the calibrations with glass in place, of course, and I have four sheets of the glass, so I don't think it's that the glass itself is bent while the platform isn't.

The skip was always during the first five layers or so, yeah.

68

Re: Park, home, and Y axis skip problems after E3D install

Maybe two corners lets the glass wobble a bit.  Try 3, but not 4.

69

Re: Park, home, and Y axis skip problems after E3D install

Definitely not 4. I have only 2 (my aluminum bed is bowed so that 3 warps the glass 0.5mm). I tried shimming with aluminum foil, but it was solve one bow for another. I got tired and clipped in two places, but not exact opposite corners. When I clipped opposite corners, the glass would wobble just slightly.

I actually think your lithium grease may have had more impact. The reason is, even if your Z was bad, it only lasts 3 or 4 layers before it 'fixes' itself. When the first layer goes down and has ridges, the second layer will bump into those ridges but also fill in the gaps. Since the layer height of the second and following layers is the correct 0.3mm compared to the first, the following layers will have the correct amount of extrusion and each successive layer becomes corrected.

Now a similar symptom is over-extrusion (either steps/mm for E or bad value in slicer extrusion factor). This will cause the same ridges, but they continue to get worse on each successive layer. This was what I had problems with when I first started. But even with that, I never had Y skipping.

Your problem still sounds like it was possibly mechanical since your Vref was what it was supposed to be. Alot of people did ask if you could move the Y axis smoothly by hand (machine powered off). I thought you had said there was no problems. But if you greased everything and it became better, then maybe that was all you needed.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

70 (edited by Hunter Green 2013-10-05 20:55:11)

Re: Park, home, and Y axis skip problems after E3D install

https://scontent-b-iad.xx.fbcdn.net/hphotos-prn2/1382092_732729466741401_367434089_n.jpg
After four successful smaller-part prints, I'm going to start stretching.  I'm going to print one of the frames like above, but I'm rotating it to print with its longer axis running left-right (X) instead of front-back (Y) in the printer, since the "bowing" is more to the back and front than side to side.  If that works, I'll try it running front-back (the default).  That way I can see if the grease made more of a difference, or the bowing.  For the duration of this testing, I'll leave it to two clips as usual -- just to not change too many things at once, so I can identify which ones are making the difference.  I'll try the more-clips approach after those tests.

This is exciting, having some things print successfully for the first time in so long.

Hazer wrote:

Alot of people did ask if you could move the Y axis smoothly by hand (machine powered off). I thought you had said there was no problems. But if you greased everything and it became better, then maybe that was all you needed.

It certainly felt smooth and easy to me, but if my printer's always had a little trouble there, I might not know just how easy it is supposed to be.  I know someone who had this problem with a doctor; the doctor asked if he had frequent heartburn and he said no, when he had it several times a week, because that seemed normal to him, he'd always had that, and others in his family had had it worse, but to the doctor that was definitely 'frequent'.

71 (edited by Hunter Green 2013-10-05 21:42:02)

Re: Park, home, and Y axis skip problems after E3D install

https://scontent-b-iad.xx.fbcdn.net/hphotos-prn2/1379335_732744200073261_1371407679_n.jpg
Well, it wasn't just the grease.  Here we can see two skips before I gave up printing entirely during layer 7.  The first one is a 14.67mm jump; the second one only 1.92mm.  (If it looks like there's three skips, that's because I printed this with brim.)

So... what does it tell us that I had four consecutive absolutely perfect prints of a 70mmx60mm object, but a 150mmx65mm object fails every time, whether the long axis is aligned X or Y?

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72

Re: Park, home, and Y axis skip problems after E3D install

Says either the bed or the rails are bowed. My money's on the latter.

73

Re: Park, home, and Y axis skip problems after E3D install

Do a dry run (no filament extruding) and see if you get any skipped steps. If no, it's bed/rail parallel issues.

74

Re: Park, home, and Y axis skip problems after E3D install

Turns out that skip might be a false alarm.  I generally watch my prints like a hawk, but coincidentally during that one I had to step away for a bit due to a dog-related emergency, and while that's usually fine, it seems that the filament on the spool tangled somewhat.  I didn't discover this until I was setting it back up for another try.

Doing the same print from the same slice, only with three clips instead of two on the glass bed.  It's on layer 9 and no skipping.  So it's possible that that previous one would have worked if it had gotten my usual level of attention, or it's possible that the extra clip helps.

I don't know if I'd be able to tell if there was a skip if it weren't extruding, unless I happened to be looking right at the print head the instant it skipped and maybe not even then, if it were a small enough skip.

75

Re: Park, home, and Y axis skip problems after E3D install

https://scontent-b-lga.xx.fbcdn.net/hphotos-prn2/s403x403/1374156_732798520067829_1322570957_n.jpg
The above was printed with the axis arranged left-right, and with three clips.  Worked fine.  This is the same configuration as the failure above, apart from the third clip.  I don't think the clip was the difference, though.  I think that one was a false positive because of the unusual filament binding.

I then started printing the same thing aligned front-back.  It was plagued with problems all along due to the bowing; the first layer was smearing in places, not sticking in others, and subsequent layers were being uneven as a result.  Then by luck I happened to be looking right at it when it skipped, and the skip was definitely caused by the print head getting stuck to the plastic near the back of the print job, presumably due to the bowing.  This skip would have been maybe 40mm or more, if that didn't take it off the back of the glass.

So I'm guessing this further corroborates the idea that it's the bowing?

My evidence of the bowing, apart from the above, is the fact that I do the z-axis calibration and bed leveling, and if a piece of paper just snugly fits at the front and back, there's enough gap in the center that the plastic won't even stick, and I can see the extruder is letting plastic literally fall onto the glass.  I'm trying to think of how I can test it more completely than that; if I had something rigid and perfectly straight I could lay it across and measure the gap, but of course I don't know if anything I have is any more definitively straight.  Same thing for determining if the bowing is in the glass (though how could it be in multiple sheets?).  Not sure how to further measure.

If I could prove for certain that it was bowing, and measure how much, could I lay down some extra kapton across the middle to shim it up, perhaps?  Or is the aluminum bed platform the best way to go?