IanJohnson wrote:The best way to get support from Slic3r is to use KISSlicer instead. It generates great support. Slic3r never made anything for me that wasn't wobbly.
The biggest problem with Kisslicer is that the latest versions do not always produce useable output. Kisslicer is not very forgiving of so called "bad models", models containing errors.
I like to print models that were originally intended for animation (3D Studio Max, Poser, etc). Those models contain a lot of intersecting faces, holes, and solid bodies inside other solid bodies, so it's almost impossible to generate a "clean" model regardless how what you filter it through. Early versions of Kisslicer were fine and could produce useable Gcode, but the latest versions (1.1.0 beta and newer) either crash on the model, or generate broken slices (missing parts, missing layers, weird artifacts, etc).
On the other hand, Slic3r 9.9.0 and newer are much better at dealing with "defective" models. It just doesn't produce very good support. In fact I was thinking about starting a new thread on the best settings for generating support.
I usually cut the models in such way as to be able to print them without support, but every once in a while I wish I could put support in just 2 or 3 spots, but nooo, Slic3r wants to wrap the whole thing is construction scaffolding instead.
To print or, 3D print, that is the question...
SD3 printer w/too many mods, Printrbot Simple Maker Ed., FormLabs Form 1+
AnyCubic Photon, Shining 3D EinScan-S & Atlas 3D scanners...
...and too much time on my hands.