Topic: STL files not slicing, crashes, errors etc.
My Solidoodle 3 worked straight out of the box, I calibrated everything possible, and the prints are pretty decent.
The biggest issue I have been facing is things not slicing, or slicing but incorrectly (G-code doesn't look like the object model).
Models have been mainly from Thingiverse (just getting started and working out the bugs with good looking stuff). So I've run them through Netfabb to correct them. I found recently a file I created in Solidworks had errors also, so I had to correct that too. But they print eventually.
As I find more and more interesting things to print, the harder it is to get them to slice.
This one has done my head in. 2 days messing around, using the latest version of Sli3er, Netfabb, Solidworks, back and forth.
thingiverse.com/thing:90325
I managed to get it to slice at 0.3mm at a reduced size, but not at 0.1mm (it crashes), so I scaled it down to 50%, then it slices at 0.1mm (It's finally printing now).
Has anyone found similar issues slicing models? Does anyone have a sure fire way of getting models to slice, or a better software to slice with?
