Topic: State of the industry?
Usually with DIY or open source projects user can either save on cost or gain some "experimental/state-of-the-consumer-art" technologies at the cost of few more headaches than with off the shelf available commercial models. What I am curious about is the state of the 3d printing industry today. For example, i got sd3 and after a fair bit of tinkering with it i am getting decent quality prints. Lets say i'd buy makerbot instead. From what i can see MB would need much less tinkering than is needed with doodle; but it also costs more. Does the added cost of a product like makerbot simply removes the need for user to tinker with the printer or does it also lock the user into a certain rigid set of constraints which the user can not overcome, like he can with open source printer like SD is?
