Topic: 5-10 layer printing/Suncatchers??
I was thinking it might be interesting if I could compress all Z layers of an object into a very flat space so light can come through it like a sun catcher. Maybe for photo lithoplanes this could work but basically only five to ten layers thick. My question is how do I determine the number of layers of a sliced object so that I may scale it down along the z axis, and also how do I eliminate all infill so it treats all layers like the solid top and bottom?