Topic: Are there automated ways to fix non manifold holes?
I'm still pretty new to 3D design so please bear with me. I get this message when I use Slic3r on a figure that I made in Daz3D and converted to an STL in MeshLab. "12:33:27.003 : <Slic3r> Warning: The input file contains a hole near edge 2359.000000-2360.000000 (not manifold). You might want to repair it and retry, or to check the resulting G-code before printing anyway." I tried selecting and deleteing the non manifold vertices in MeshLab but I still get this message. Is there something else I can do to fix the issue?
