Re: To sum up, key things to know about the E3D modification
Ah hah! I don't know how that could have been changed (or if it's been wrong all along?) but indeed, that made RH able to tell where it is after parking.
Now, let's see if this does, or does not, have to do with this oddly consistent 10mm skip on the Y axis on layer 2. That is, after the endlessly long heat-up wait...
