Topic: What is the best or easiest 3d modeling software?
I just wanted to get some feedback on what that best 3d modeling software is. I just started looking at BRL-CAD. What software are you guys using?
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SoliForum - 3D Printing Community → Solidoodle Discussion → What is the best or easiest 3d modeling software?
I just wanted to get some feedback on what that best 3d modeling software is. I just started looking at BRL-CAD. What software are you guys using?
I have been using openscad, sketchup and solidworks. Sketchup is nice and easy but should be shipped with a copy of netfabb. Sometimes you just can't seem to figure out why the hell your model isn't closed.
I have been using openscad, sketchup and solidworks. Sketchup is nice and easy but should be shipped with a copy of netfabb. Sometimes you just can't seem to figure out why the hell your model isn't closed.
Solid inspector is helpful in Sketchup, but for some reason I still need to put most models through the netfabb cloud before they'll slice properly.
http://sketchucation.com/forums/viewtopic.php?t=30504
2n2r5 wrote:I have been using openscad, sketchup and solidworks. Sketchup is nice and easy but should be shipped with a copy of netfabb. Sometimes you just can't seem to figure out why the hell your model isn't closed.
Solid inspector is helpful in Sketchup, but for some reason I still need to put most models through the netfabb cloud before they'll slice properly.
http://sketchucation.com/forums/viewtopic.php?t=30504
I like it, have you tried cleanup? I will find a link tomorrow but I also got it from sketchucation. It works like 30% of the time make items manifold.
No I haven't, Solid Inspector was the only thing I found when looking to solve the issue I was having with solids. Would be interested in checking it out if you find the link. thx
http://sketchucation.com/forums/viewtop … 87#p193587
I don't know if it just me, but I didn't find Sketchup easy at all and I am good with such thing. Maybe I need to try it again.
If your thing you are making is simple, tinkercad is awesome
^^ Tinkercad
If you can get a hold of a copy and are willing to put some time into it solidworks is worth learning, and the basics are pretty easy to get a hang of
^^ Tinkercad
+1 to tinkercad (maybe soon to change names).
This held me over for my first several months of 3D printing.
Geomagic design is a bargain if your work is sort of me mechanical in nature, or if you work in assemblies like I do. Say you draw and extrude a box. And in the middle of that box you draw a bracket. And now you want the holes from the bracket transferred to two sides of that box so you can cut extrude them through the box. This is simply a matter of projecting the features from the bracket (which will include the holes) onto the planar surface of the box. Then select cut extrude. Easy.
If you like to draw free form monsters, on the other hand, this is probably not going to be your first choice.
All 3d cad programs have a learning curve.
I use Blender. they even included some new 3d printing specific tools in the latest release (have to turn them on in preferences).
Its not the best solution for precision modeling, but if you pay attention to how you start your model off, you can get good results. just gotta learn to build in and use reference vertices with your cursor and your all set.
also, blender has no way to specify units like in a traditional cad package. everything is set to blender units. easiest way to work with this is to design in millimeters, were 1 mm is one blender unit. or work in decimal inches if you dont speak metric. where for instance .1 inch could be 1 blender unit. just have to remember the scale when it comes time to slice and print or your results will be all over the place.
One area SketchUp is definitely lacking is organic shapes. Is there free software out there for models like human shapes?
One area SketchUp is definitely lacking is organic shapes. Is there free software out there for models like human shapes?
yes, loads, but they are more complicated. Blender was one of them, and maybe Wings3D. These both have strong computer graphics user communities, they are free, and they have been around for a long time.
I agree with using Blender. Be sure and watch tutorials or you'll go mad.
I use Solid Edge but if I was looking for pure ease of use, I'd recommend TinkerCAD.
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