Topic: BMW i8 Concept Model
I'm a big Mini Z fan, and own probably 60+ Mini Z Autoscale bodies. One model that I wish Kyosho would make is the BMW i8 hybrid. So this is my attempt at making a BMW i8 Concept car autoscale body for a mini Z chassis.
First of all, the BMW model I have was modeled in Solidworks, using surfaces only. That means this is not a solid body, rather it's just curved, open surfaces. Obviously useless for printing.
So the first thing I needed to do is turn this into a solid. Letting NetFabb enclose everything automatically, produced a almost usable STL, but it enclosed everything as a solid, which I didn't want. I wanted to have a true shell, a skin with open windows and wheel wells that could be fitted to an RC chassis. SO what I needed to do, it basically thicken up the existing surfaces into solids.
Solidworks has an option to thicken a surface, but unless that surface is fairly simple, and the only thing it was capable of thickening on this model were the wheel wells. So I exported an STL of the model as it was. I then imported the STL in 3D Studio Max. 3DS Max also has a feature that lets you thicken up a surface, called "shell", that almost always generate a shell, but it's not forgiving of errors. a triangle out of place or an intersecting face can wreck havoc with the shell surface. What may appear as a perfect surface before thickening, can turn into a horrible looking shell with weird bumps and craters.
Anyway, after hours (more like days) of back and forth work between Solidworks, 3DS Max and NetFabb, I managed to get a pretty good model.
Here are a few shots of the first print. Considering how complicated this model is, it didn't turn out too bad. Next time, I'm printing it at 1:28 scale, which is what a Mini Z car is. This model is smaller, 1:35. The slightly larger print should help make the model beefier.
SD3 printer w/too many mods, Printrbot Simple Maker Ed., FormLabs Form 1+
AnyCubic Photon, Shining 3D EinScan-S & Atlas 3D scanners...
...and too much time on my hands.
