1 (edited by chente922 2014-12-21 17:19:40)

Topic: Rugged finishing in prints

I'm not getting smooth prints off my Solidoodle 4. It comes out like the rough texture in the attached image for layers height above 0.1mm prints. 0.1mm prints come out perfectly. I did all calibrations including tensioning. I might be missing out something here.

Any ideas?

Thank you.

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2

Re: Rugged finishing in prints

Photos?

SD2 - Glass Bed, Fans on PCB and Y motor, Custom enclosure
Slicer - Simplify3D

3

Re: Rugged finishing in prints

I guess the side surfaces should be OK, only top surface is rough.

4

Re: Rugged finishing in prints

Just edited the post to include the image. Somehow it didnt showed the first time. I apologize.

5 (edited by grob 2014-12-24 00:55:15)

Re: Rugged finishing in prints

Apologies for delay; still in trouble? Might be a tricky one, maybe a bit more info will help round it down?

Hmm. Very even pitch on that waviness - what layer height is that at? Can you measure the pitch of the waves with a ruler (measure 10 peaks distance and divide, for example), that might give a clue.

I assume the print is prismatic (same section all the way up), so the wave pitch could be in either time or z axis. Can you try something like 30mm cylinder with a 20mm cylinder stuck on top (e.g. attached) and see what happens? If the waves are the same on both cylinders then it's a z problem, if the pitch changes it's a time (probably temp or extruder) problem).

In the interim:

* What does your temperature graph look like (bed and extruder) - are they dead flat or do they have waves?

* Did you tune your motors as part of calibration? Does your extruder stepper driver (square black chip on the motherboard closest to the extruder motor plug) get hot?

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stackedcylinders.STL 18.25 kb, 7 downloads since 2014-12-24 

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SD3. Mk2b + glass, heated enclosure, GT2 belts, direct drive y shaft, linear bearings, bowden-feed E3D v5 w/ 0.9° stepper
Smoothieboard via Octoprint on RPi

6

Re: Rugged finishing in prints

grob wrote:

Apologies for delay; still in trouble? Might be a tricky one, maybe a bit more info will help round it down?

Hmm. Very even pitch on that waviness - what layer height is that at? Can you measure the pitch of the waves with a ruler (measure 10 peaks distance and divide, for example), that might give a clue.

I assume the print is prismatic (same section all the way up), so the wave pitch could be in either time or z axis. Can you try something like 30mm cylinder with a 20mm cylinder stuck on top (e.g. attached) and see what happens? If the waves are the same on both cylinders then it's a z problem, if the pitch changes it's a time (probably temp or extruder) problem).

In the interim:

* What does your temperature graph look like (bed and extruder) - are they dead flat or do they have waves?

* Did you tune your motors as part of calibration? Does your extruder stepper driver (square black chip on the motherboard closest to the extruder motor plug) get hot?

Thank you for the help grob,

I did calibrate the belts but haven't gotten to tune the motors.

The waves do seem to be prismatic and my temperature chart is dead flat for both extruder and bed.

Will soon print the cylinders to be able to know if it could be an y or z problem. Thank you.

7

Re: Rugged finishing in prints

Is there any possibility I might be experiencing z wobble? If so, what fixes apply to Solidoodle 4. I never had this problem with my previous SD3

8

Re: Rugged finishing in prints

chente922 wrote:

Is there any possibility I might be experiencing z wobble? If so, what fixes apply to Solidoodle 4. I never had this problem with my previous SD3

Go pick up a 5/16-18 wellnut, lube it up, and put it on the rod such that it is flush with the top of the Z platform. this worked well for me