26

Re: Solidoodle Looking for Software Developers

At least my solidoodle has given me enough knowledge that I don't need to buy another printer again, I plan on making my next one.  So hopefully I won't have to deal with that. I really don't understand why they are trying to break the reason that I too bought a SD2, this community. But whatever.  Companies are dumb sometimes.

27

Re: Solidoodle Looking for Software Developers

solidoodlesupport wrote:

Hey guys! It has been a little while.

Just wanted to let you know that Solidoodle has been looking for software developers. Instead of giving you the whole corporate safe ad, I'll tell you in informal terms what we are looking for and how to get a hold of us if you are interested.

We are looking for:
-Web Developers (PHP preferred)
-Firmware Engineers (C/ASM)
-Desktop software developers (C# preferred)

If you've ever wanted to work at Solidoodle, this is your chance. You can e-mail [email protected] with your resume if you are interested, or me at [email protected] if you have questions.

Things you might want to know:
-We are not paying for relocation
-We are not currently considering remote workers at this time (this may change) m
-I wont be talking about the precise nature of what you would be doing on the forum. I am sure that you could make a fair guess based on the technologies listed.

Besides that, I can't say much. Let me know if you know anyone who might be interested in the positions listed. Feel free and ask any questions you might have right here on the forum.

Am I the only one who is going to argue that posts like this don't belong here? 

SD2 with E3D, SD Press, Form 1+
Filastruder
NYLON (taulman): http://www.soliforum.com/topic/466/nylon/

28

Re: Solidoodle Looking for Software Developers

solidoodlesupport wrote:

Hey guys! It has been a little while.

Just wanted to let you know that Solidoodle has been looking for software developers. Instead of giving you the whole corporate safe ad, I'll tell you in informal terms what we are looking for and how to get a hold of us if you are interested.

We are looking for:
-Web Developers (PHP preferred)
-Firmware Engineers (C/ASM)
-Desktop software developers (C# preferred)

If you've ever wanted to work at Solidoodle, this is your chance. You can e-mail [email protected] with your resume if you are interested, or me at [email protected] if you have questions.

Things you might want to know:
-We are not paying for relocation
-We are not currently considering remote workers at this time (this may change) m
-I wont be talking about the precise nature of what you would be doing on the forum. I am sure that you could make a fair guess based on the technologies listed.

Besides that, I can't say much. Let me know if you know anyone who might be interested in the positions listed. Feel free and ask any questions you might have right here on the forum.

I accept these terms and for $500K/year with minimum of 3 year contract will move to your location at my expanse.

29

Re: Solidoodle Looking for Software Developers

DePartedPrinter wrote:
solidoodlesupport wrote:

Hey guys! It has been a little while.

Just wanted to let you know that Solidoodle has been looking for software developers. Instead of giving you the whole corporate safe ad, I'll tell you in informal terms what we are looking for and how to get a hold of us if you are interested.

We are looking for:
-Web Developers (PHP preferred)
-Firmware Engineers (C/ASM)
-Desktop software developers (C# preferred)

If you've ever wanted to work at Solidoodle, this is your chance. You can e-mail [email protected] with your resume if you are interested, or me at [email protected] if you have questions.

Things you might want to know:
-We are not paying for relocation
-We are not currently considering remote workers at this time (this may change) m
-I wont be talking about the precise nature of what you would be doing on the forum. I am sure that you could make a fair guess based on the technologies listed.

Besides that, I can't say much. Let me know if you know anyone who might be interested in the positions listed. Feel free and ask any questions you might have right here on the forum.

Am I the only one who is going to argue that posts like this don't belong here? 

I'm sure that many people on this forum would be interested in working here, so I'd reckon it's relevant. I realize that some might have mixed feelings about us, but I would be surprised to hear that no one would like to jump in and help.

If you have strong opinions about the source control of the software, working here might be best strategy to achieve your goals. We're a tiny, tiny company, so no we can't afford relocation, or elite remote workers. We're not doing denying people that just to be mean. If any of you were at NYC maker faire this year, I'm sure you'd see that we are all down to earth folks. We do listen to the community.

Our plans aren't too specific at the moment. If you are passionate about making decisions about our software, we invite you to apply. It is not (nor has it ever been) our intention to leave modders out in the cold. As I said before, this position is not for any current Solidoodle line. S3/S4s will always run with Marlin in some capacity.

We listen, and we do our best to make suggested changes. If you work for us, you will have a greater say it what gets prioritized in general. We do have business concerns that exist outside the community (the aesthetics of the machine, for example), but we care deeply about the community.

Former Solidoodle employee, no longer associated with the company.

30

Re: Solidoodle Looking for Software Developers

pcm81 wrote:
solidoodlesupport wrote:

Hey guys! It has been a little while.

Just wanted to let you know that Solidoodle has been looking for software developers. Instead of giving you the whole corporate safe ad, I'll tell you in informal terms what we are looking for and how to get a hold of us if you are interested.

We are looking for:
-Web Developers (PHP preferred)
-Firmware Engineers (C/ASM)
-Desktop software developers (C# preferred)

If you've ever wanted to work at Solidoodle, this is your chance. You can e-mail [email protected] with your resume if you are interested, or me at [email protected] if you have questions.

Things you might want to know:
-We are not paying for relocation
-We are not currently considering remote workers at this time (this may change) m
-I wont be talking about the precise nature of what you would be doing on the forum. I am sure that you could make a fair guess based on the technologies listed.

Besides that, I can't say much. Let me know if you know anyone who might be interested in the positions listed. Feel free and ask any questions you might have right here on the forum.

I accept these terms and for $500K/year with minimum of 3 year contract will move to your location at my expanse.

For what position (firmware? desktop? web?)
Send us your resume.

Former Solidoodle employee, no longer associated with the company.

31 (edited by elmoret 2014-02-13 00:03:57)

Re: Solidoodle Looking for Software Developers

http://1.bp.blogspot.com/-Rc8k_D3yYoE/Tw4IyOKMysI/AAAAAAAAAls/awgasVzJMfA/s320/Stephen-Colbert-Popcorn.gif

32

Re: Solidoodle Looking for Software Developers

solidoodlesupport wrote:

If you have strong opinions about the source control of the software, working here might be best strategy to achieve your goals. We're a tiny, tiny company, so no we can't afford relocation, or elite remote workers. We're not doing denying people that just to be mean. If any of you were at NYC maker faire this year, I'm sure you'd see that we are all down to earth folks. We do listen to the community.

Our plans aren't too specific at the moment. If you are passionate about making decisions about our software, we invite you to apply. It is not (nor has it ever been) our intention to leave modders out in the cold. As I said before, this position is not for any current Solidoodle line. S3/S4s will always run with Marlin in some capacity.

We listen, and we do our best to make suggested changes. If you work for us, you will have a greater say it what gets prioritized in general. We do have business concerns that exist outside the community (the aesthetics of the machine, for example), but we care deeply about the community.


I would bet your company wouldn't be half the size it is today if it were not for this forum alone!

If your are as tiny as you say you are then why don't you guys have an actual beta program and start getting some feedback from users here on your plans for future development?  I am sure everyone here wants to see Solidoodle succeed in the future but you keep everyone in the dark about development (besides what has been shown in your restricted forum on Soliforum).  If you let the top 20 users here influence the direction of SD for future development I bet it would pay off tenfold.

If your plans aren't too specific at the moment then why are you looking for a developer?  Find some direction...think outside the box

...I hope Sam reads this^

SD2 with E3D, SD Press, Form 1+
Filastruder
NYLON (taulman): http://www.soliforum.com/topic/466/nylon/

33

Re: Solidoodle Looking for Software Developers

i don't think business or making a buck is even what they're doing. It's just a mess

34

Re: Solidoodle Looking for Software Developers

solidoodlesupport wrote:
DePartedPrinter wrote:
solidoodlesupport wrote:

Hey guys! It has been a little while.

Just wanted to let you know that Solidoodle has been looking for software developers. Instead of giving you the whole corporate safe ad, I'll tell you in informal terms what we are looking for and how to get a hold of us if you are interested.

We are looking for:
-Web Developers (PHP preferred)
-Firmware Engineers (C/ASM)
-Desktop software developers (C# preferred)

If you've ever wanted to work at Solidoodle, this is your chance. You can e-mail [email protected] with your resume if you are interested, or me at [email protected] if you have questions.

Things you might want to know:
-We are not paying for relocation
-We are not currently considering remote workers at this time (this may change) m
-I wont be talking about the precise nature of what you would be doing on the forum. I am sure that you could make a fair guess based on the technologies listed.

Besides that, I can't say much. Let me know if you know anyone who might be interested in the positions listed. Feel free and ask any questions you might have right here on the forum.

Am I the only one who is going to argue that posts like this don't belong here? 

I'm sure that many people on this forum would be interested in working here, so I'd reckon it's relevant. I realize that some might have mixed feelings about us, but I would be surprised to hear that no one would like to jump in and help.

If you have strong opinions about the source control of the software, working here might be best strategy to achieve your goals. We're a tiny, tiny company, so no we can't afford relocation, or elite remote workers. We're not doing denying people that just to be mean. If any of you were at NYC maker faire this year, I'm sure you'd see that we are all down to earth folks. We do listen to the community.

Our plans aren't too specific at the moment. If you are passionate about making decisions about our software, we invite you to apply. It is not (nor has it ever been) our intention to leave modders out in the cold. As I said before, this position is not for any current Solidoodle line. S3/S4s will always run with Marlin in some capacity.

We listen, and we do our best to make suggested changes. If you work for us, you will have a greater say it what gets prioritized in general. We do have business concerns that exist outside the community (the aesthetics of the machine, for example), but we care deeply about the community.

How can you develop a world-class product without world-class people? if you just want joe-schmo from around the corner to be down to earth with you guys, you'll get a printer made by joe-schmo, with joe-schmo quality and joe-schmo features... sounds lame

35

Re: Solidoodle Looking for Software Developers

solidoodlesupport wrote:

we are looking for someone to do some rather severe changes to the structure of the firmware, if not a full rewrite.

I completely second the thoughts about open source, but apart from that... You guys seriously looked at your Solidoodle and thought "How can we invest money to make this printer better? Let's hire someone to rewrite the Marlin firmware from scratch!"? Why don't you invest in better leadscrews instead?

36 (edited by elmoret 2014-02-13 15:02:54)

Re: Solidoodle Looking for Software Developers

Rincewind wrote:
solidoodlesupport wrote:

we are looking for someone to do some rather severe changes to the structure of the firmware, if not a full rewrite.

I completely second the thoughts about open source, but apart from that... You guys seriously looked at your Solidoodle and thought "How can we invest money to make this printer better? Let's hire someone to rewrite the Marlin firmware from scratch!"? Why don't you invest in better leadscrews instead?

This is a pretty excellent point. Marlin is not the problem, nor RH really.

I think Ian hit it on the head though. VCs and buyouts aren't compatible with open source anything. I don't think this is as much about improving the product as it is making the company more marketable to those VCs and larger companies. VC companies are hot on 3D printing right now. I've been contacted by probably a dozen such firms regarding the Filastruder.

37

Re: Solidoodle Looking for Software Developers

elmoret wrote:

I've been contacted by probably a dozen such firms regarding the Filastruder.


Filastruder gets sold in 3...2...1...

SD2 with E3D, SD Press, Form 1+
Filastruder
NYLON (taulman): http://www.soliforum.com/topic/466/nylon/

38

Re: Solidoodle Looking for Software Developers

I don't think being open-source is an issue. It's how to develop something that benefits everyone... look at redhat?

39

Re: Solidoodle Looking for Software Developers

While I agree that moving away from open-source puts out the modding part of the community, try to think in terms of thier business model. Right now, all open-source printers are getting massive competition. It feels like there are dozens of companies popping up each month. And on the other side of things, the closed source companies are fine tuning polished products for the non-DIY market.

Think about it. How many more people out there that are involved with open-source do NOT have a printer by now? But how many people out there who want plug-and-play are potential customers? And quite frankly, plug-and-play comes at a high price and polished design. Which usually means closed-source.

I am personally not an advocate for any of this. But if Solidoodle wants to grow their business, its their right to d it the way they see fit. If you dont like it, then dont buy it.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
Sign Chuck Bittners petition

40

Re: Solidoodle Looking for Software Developers

Hazer wrote:

While I agree that moving away from open-source puts out the modding part of the community, try to think in terms of thier business model. Right now, all open-source printers are getting massive competition. It feels like there are dozens of companies popping up each month. And on the other side of things, the closed source companies are fine tuning polished products for the non-DIY market.

Think about it. How many more people out there that are involved with open-source do NOT have a printer by now? But how many people out there who want plug-and-play are potential customers? And quite frankly, plug-and-play comes at a high price and polished design. Which usually means closed-source.

I am personally not an advocate for any of this. But if Solidoodle wants to grow their business, its their right to d it the way they see fit. If you dont like it, then dont buy it.

This.


We all have to remember SD is a business and they should always seek to maximize profits...

SD2 with E3D, SD Press, Form 1+
Filastruder
NYLON (taulman): http://www.soliforum.com/topic/466/nylon/

41

Re: Solidoodle Looking for Software Developers

Hazer wrote:

While I agree that moving away from open-source puts out the modding part of the community, try to think in terms of thier business model. Right now, all open-source printers are getting massive competition. It feels like there are dozens of companies popping up each month. And on the other side of things, the closed source companies are fine tuning polished products for the non-DIY market.

Think about it. How many more people out there that are involved with open-source do NOT have a printer by now? But how many people out there who want plug-and-play are potential customers? And quite frankly, plug-and-play comes at a high price and polished design. Which usually means closed-source.

I am personally not an advocate for any of this. But if Solidoodle wants to grow their business, its their right to d it the way they see fit. If you dont like it, then dont buy it.

Still I don't see how investing resources to rebuild from scratch the only thing that works flawlessly in their printer is a good strategy, other than what Ian and Tim said above that they are trying to put themselves on the market to be bought by a bigger company. Developing a slicker host, like Makerbot did, is a different story, and would clearly make a difference.

42

Re: Solidoodle Looking for Software Developers

I already said that it's a path that can work for them, but the competition is really stiff.

43

Re: Solidoodle Looking for Software Developers

lawsy wrote:

I already said that it's a path that can work for them, but the competition is really stiff.

I dare say that FFF printers will NEVER be plug and play. I am now using a Makerbot (at work) and whereas I can say that it's for sure easier to use than the SD2, it is due to:

1) A proprietary host with predefined configurations (that cannot be changed, so if you need something special you need to use ReplicatorG, which is the only alternative host that supports the makerbot)
2) Good hardware quality (bed that heats up fast and evenly, good moving parts)
3) Good filament provided (something that has a consistent diameter and temperature characteristics, because you cannot change the flowrate or extruder steps or similar)

but still sometimes the prints don't stick, or stick too well, or the bed needs to be manually realigned, or the edges of the prints curl up... So if they are going closed source hoping to make something that your grandma can use, I dare say they will waste a lot of time reinventing the weel, and in the end they will probably not succeed anyway.

44

Re: Solidoodle Looking for Software Developers

DePartedPrinter wrote:
Hazer wrote:

While I agree that moving away from open-source puts out the modding part of the community, try to think in terms of thier business model. Right now, all open-source printers are getting massive competition. It feels like there are dozens of companies popping up each month. And on the other side of things, the closed source companies are fine tuning polished products for the non-DIY market.

Think about it. How many more people out there that are involved with open-source do NOT have a printer by now? But how many people out there who want plug-and-play are potential customers? And quite frankly, plug-and-play comes at a high price and polished design. Which usually means closed-source.

I am personally not an advocate for any of this. But if Solidoodle wants to grow their business, its their right to d it the way they see fit. If you dont like it, then dont buy it.

This.


We all have to remember SD is a business and they should always seek to maximize profits...

I agree about maximizing the profit part; however going closed source might be a dumb move for SD. There are already many closed source 3d printer manufacturers with allot more cash in their pockets than what SD has. SD's MAIN advantage over the more polished designs is that it IS open source. Lets face it, if SD was closed source (but hardware remained the same) and say it would cost $1500, most people would just buy makerbot2x or another printer.

45 (edited by adrian 2014-02-15 15:28:00)

Re: Solidoodle Looking for Software Developers

pcm81 wrote:

SD's MAIN advantage over the more polished designs is that it IS open source. Lets face it, if SD was closed source (but hardware remained the same) and say it would cost $1500, most people would just buy makerbot2x or another printer.

Actually - No. The Solidoodle is already Closed Source/Hardware.

It uses Open Source/ GPL based software (and border on being in violation as they dont ship the printers including details of the GPL software they ship on it - namely the firmware that arrives burnt on the printrboard which counts as 'distribution' - a requirement when you are commercially redistributing GPL licensed assets).. but nothing that makes a solidoodle a solidoodle is open source. All aspects of their hardware is considered closed and not for public distribution. In fact - their level of hardware information secrecy borders on the paranoid. But I guess, since everything else they use IS open source (or was in the case of RH) - all they got is the mechanical hardware.

So yes, the solidoodle as it ships today uses Open Source software in the form of the firmware running on the controller - as do many many printers - but thats it. Nothing else you see on the printer is open source including all of the mechanical hardware in it entirety...

Have the community reverse engineered many aspects to allow modification and reproductions ?sure have.. in effect producing open source copies for people to use through the release of the designs into the public domain. But don't ever mistake the Solidoodle for being open source or open hardware. It is not.  It purely leverages other peoples open source (Firmware, schematics for the Printrboard, the host software...) whilst keeping all Solidoodles "developed" elements closed source.

The only difference this proposition makes (running bespoke in house code as opposed to the GPL Marlin...) is that it will massively set back the printers firmware (and thus capability) development. Instead of having 1000's of printers debugging the code used on Solidoodles - they will have a handful. Instead of 100's of people debugging and logging issues and importantly, providing enhancements and bugfixes - they will have maybe 1.  More aptly - instead of all the people that currently offer help and assistance, code improvements, and free technical support - everyone will have to 100% rely on solidoodle tech support.

Good luck with that. Let me know how that works out for you.

(Oh, to be fair, the other difference this proposition makes is it makes SD a darn lot more attractive to Angels, VC's and buyouts... as those parties do NOT like business bases built around open source. MBI anyone??).

Setting aside my sarcasm... if Solidoodle were proposing to properly fork marlin, clean it up for solidoodles, and use 'their own branch' as a base (like Ultimaker/RepRap UK do)  then it would vaguely make a lot of sense - its more or less what we as a community have done and would be far better controlled, and far more regular in occurrence, if it was done as the responsibility of a full time engineer that had a vested interest in the whole endeavor... then THIS would work really well I would think.

46

Re: Solidoodle Looking for Software Developers

All i can say on this matter is if it wasnt for THIS community i would of put my payment in to dispute and recovered the cost of the printer from my credit card company because my sd3 was friggin useless until i used the help of the guys here

47

Re: Solidoodle Looking for Software Developers

This community is what convinced me to go with a Solidoodle as well.  I would be okay with Solidoodle writing their own firmware or other software, just as long as the option to switch back to the open source alternatives remained.

48 (edited by adrian 2014-02-17 10:27:13)

Re: Solidoodle Looking for Software Developers

COASTER19 wrote:

This community is what convinced me to go with a Solidoodle as well.  I would be okay with Solidoodle writing their own firmware or other software, just as long as the option to switch back to the open source alternatives remained.

At which point, one would have to ask why you would go a Solidoodle over just a RepRap/OrdBot/Equivalent kit.... Since no one is certainly buying Solidoodle for the company delivered customer service or technical support...

49

Re: Solidoodle Looking for Software Developers

So you wont be applying for the job adrian :-p

50

Re: Solidoodle Looking for Software Developers

Solidoodle still has assembly going for it.  That is a big advantage over kits.  A kit still requires some DIY gumption and a bit of know-how to put together well.  The Solidoodle requires some hacking and tinkering to get the best results, but provides an easier entry point to gain that knowledge.  You can start printing, and then begin learning the nuances as you tinker with the printer rather than trying to learn all that stuff and build the printer at the same time.