Topic: Dealing with warped parts
I printed 4 of these things because the print volume was too small to print the object all in one go. None of them came out perfectly, because (even with rims) the corners pulled up a bit. This caused distortion throughout the parts. It would not matter much if they did not have to mate to each other, but they are distorted in every dimension.
I could try to machine them true, but finding a reference surface is pretty difficult. The bottom is clearly out. The tops might be better, but you're still left with trying to find exactly how to rotate the part before cleaning off the edge. And take too much off, or do it at the wrong angle, and the parts would misfit differently.
I considered getting an aluminum plate and putting adhesive backed sandpaper on both sides and pulling it back and forth at each joint, until the two sides were flat. Seems like a lot of work
Any other thoughts?
BTW, the object in question will become a smoke ring (vortex) generator: I'm putting a woofer on the bottom and driving it all with an Arduino (to allow for custom pulse wave shapes)
