Yes, Cartman was scanned with v.1.6
I like the fact that it doesn't linger over one spot trying over and over like the old version used to. It's definitely faster than the previous version.
I'm still having problems with the left and right scans not matching, but I'm beginning to realize that is due to perspective distortion. The farther away from the center an object is, the more this distortion and discrepancy.
For example a model of a person (let's say, an action figure toy) with its arms straight out will show this problem immediately. The body will be nearly perfect, but the lasers will not agree on the arms at all.
I'm wondering if there's a way to account for this problem and remove/correct it mathematically?
To print or, 3D print, that is the question...
SD3 printer w/too many mods, Printrbot Simple Maker Ed., FormLabs Form 1+
AnyCubic Photon, Shining 3D EinScan-S & Atlas 3D scanners...
...and too much time on my hands.