Topic: Freelss 1.11 issues.
I finally had some time and resurected my scanner. With that said. The default pins have changed it seems.
I am playing around with this scanner again at this point as the machine is built. But I am noticing these errors. Sometimes its 32 of them other times is 12 or 6 or 1. Any insight? I am not having luck with google.
Merged 16 laser ranges.
numRowsBadFromColor: 0
numRowsBadFromNumRanges: 0
Detected 736 laser pixels.
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.60797,85.2047,283.05) Direction = (-0.390286,-0.290116,-0.873791)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.56031,85.148,283.05) Direction = (-0.378853,-0.304,-0.874102)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.66698,85.1457,283.05) Direction = (-0.400641,-0.301458,-0.865223)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.54896,85.1094,283.05) Direction = (-0.375402,-0.312793,-0.872487)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.54669,85.1071,283.05) Direction = (-0.374865,-0.313353,-0.872517)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.54669,85.1048,283.05) Direction = (-0.3748,-0.313849,-0.872367)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.53308,85.1003,283.05) Direction = (-0.37183,-0.315229,-0.87314)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.53308,85.098,283.05) Direction = (-0.371766,-0.315723,-0.872989)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.53308,85.0958,283.05) Direction = (-0.371701,-0.31622,-0.872837)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.52627,85.0504,283.05) Direction = (-0.368971,-0.326273,-0.870291)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.59889,85.0435,283.05) Direction = (-0.383786,-0.325594,-0.864116)
!!! Back projection ray is going the wrong direction! Ray Origin = (-1.59889,85.0413,283.05) Direction = (-0.383717,-0.32608,-0.863963)
!! 12 laser plane intersection failures.
!! 487 object bounds failures.
Discarded 499 points.