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		<title><![CDATA[SoliForum - 3D Printing Community — Newest DaVinci - Slicing software fails.]]></title>
		<link>https://www.soliforum.com/topic/9091/newest-davinci-slicing-software-fails/</link>
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		<description><![CDATA[The most recent posts in Newest DaVinci - Slicing software fails..]]></description>
		<lastBuildDate>Fri, 09 Jan 2015 20:59:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78248/#p78248</link>
			<description><![CDATA[<p>OK, I did some more reading, and ended downloading Solidify3D ($140 US) which can be loaded on 2 computers.<br />It completely replaces the XYZPrinting software and feeds via USB into the Da Vinci.</p><p>No other changes, fixed it immediately, printing right now.</p><p>My CAD system checks &quot;water-tightness&quot; of exported solids down to 0.00005&quot;.&nbsp; It won&#039;t even make STLs that have gaps bigger than that, and all the solids it makes are even tighter than that.</p><p>So this problem was simply that the XYZPrinting software has bugs in it.</p>]]></description>
			<author><![CDATA[null@example.com (mcrat)]]></author>
			<pubDate>Fri, 09 Jan 2015 20:59:55 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78248/#p78248</guid>
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			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78240/#p78240</link>
			<description><![CDATA[<p>NetFab is commonly used to repair imperfections in the mesh. What may seem perfectly solid in a modeler can have small holes that cause slicers to tear it apart in odd ways.</p><p>Microsoft offers a free NetFab cloud service that I use on everything. I have yet to find anything it can&#039;t repair. Just upload, wait for repair to complete, and download. </p><p>STL go in, better STL come out.</p><p>Link: netfabb.azurewebsites.net/</p>]]></description>
			<author><![CDATA[null@example.com (bah2830)]]></author>
			<pubDate>Fri, 09 Jan 2015 19:55:52 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78240/#p78240</guid>
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			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78238/#p78238</link>
			<description><![CDATA[<p>Thanks!</p><p>I did create 6 different versions of the STL file, metric, inch, embossed (negative), and punch through.&nbsp; Used both planar extrusion method and boolean subtraction methods.</p><p>What is NetFab?</p><p>I will try Slic3r with the XYZmod.</p>]]></description>
			<author><![CDATA[null@example.com (mcrat)]]></author>
			<pubDate>Fri, 09 Jan 2015 19:44:23 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78238/#p78238</guid>
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		<item>
			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78110/#p78110</link>
			<description><![CDATA[<p>Here is the thread where I was having that problem.</p><p><a href="http://www.soliforum.com/topic/8099/xyz-ware-changing-my-print/">http://www.soliforum.com/topic/8099/xyz … -my-print/</a></p>]]></description>
			<author><![CDATA[null@example.com (scotthay)]]></author>
			<pubDate>Thu, 08 Jan 2015 21:08:08 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78110/#p78110</guid>
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		<item>
			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78109/#p78109</link>
			<description><![CDATA[<p>I had a similar problem with a topographical map that I made a while back.&nbsp; It would look fine until sliced then it was just a solid rectangular box.&nbsp; I don&#039;t think I figured out the problem, I just re-made the .stl file from scratch and the 2nd time around it worked fine.&nbsp; Have you run it through netfab?</p>]]></description>
			<author><![CDATA[null@example.com (scotthay)]]></author>
			<pubDate>Thu, 08 Jan 2015 21:04:13 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78109/#p78109</guid>
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		<item>
			<title><![CDATA[Re: Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78106/#p78106</link>
			<description><![CDATA[<p>There is definitely better software out there.&nbsp; You can use Slic3r, which is nice and simple, along with the XYZmod (<a href="http://voltivo.com/forum/davinci-software/28-xyz-software-repository">http://voltivo.com/forum/davinci-softwa … repository</a>) and you will immediately see better results. :-D</p>]]></description>
			<author><![CDATA[null@example.com (rawkstar320)]]></author>
			<pubDate>Thu, 08 Jan 2015 20:54:16 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78106/#p78106</guid>
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		<item>
			<title><![CDATA[Newest DaVinci - Slicing software fails.]]></title>
			<link>https://www.soliforum.com/post/78080/#p78080</link>
			<description><![CDATA[<p>Greetings, </p><p>I bought my son a DaVinci for Christmas.</p><p>We can successfully print objects with it, from library files created by other people.</p><p>But when I make STL files to feed into to it with my CAD software:</p><p>&nbsp; &nbsp;It reads the STL file in perfectly.&nbsp; The file starts out as true water-tight solid from the CAD model, then is exported to STL.&nbsp; The DaVinci software shows a graphical representation of it perfectly.&nbsp; The slicing function does slice it.&nbsp; However, negative cavities (specifically, text letters and artwork) sunk into the top surface 0.040&quot; deep (1mm) do not slice correctly.&nbsp; It fills the words in flush to the surface.</p><p>The object is just a simple rectangle 2mm thick x 150mm Y, x 50mm X (a cellphone plaque), with the top edges rounded 1.5mm, then it has negative cavities for the letters and art.&nbsp; Very simple object.</p><p>Is there better slicing software?&nbsp; </p><p>Or is there a trick to make the slicing software behave correctly?</p><p>I&#039;ve played with the settings a lot, and still can&#039;t get the art to appear.&nbsp; 2308 polygons make up the STL file.</p>]]></description>
			<author><![CDATA[null@example.com (mcrat)]]></author>
			<pubDate>Thu, 08 Jan 2015 19:18:09 +0000</pubDate>
			<guid>https://www.soliforum.com/post/78080/#p78080</guid>
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