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		<title><![CDATA[SoliForum - 3D Printing Community — Just had my first slic3r screwup]]></title>
		<link>https://www.soliforum.com/topic/4473/just-had-my-first-slic3r-screwup/</link>
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		<description><![CDATA[The most recent posts in Just had my first slic3r screwup.]]></description>
		<lastBuildDate>Fri, 08 Nov 2013 13:12:19 +0000</lastBuildDate>
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			<title><![CDATA[Re: Just had my first slic3r screwup]]></title>
			<link>https://www.soliforum.com/post/41029/#p41029</link>
			<description><![CDATA[<p>Yea, I was sort of suspecting openscad. I don&#039;t think I did anything very exotic in openscad, just unioned my cone and cylinder shapes and subtracted off the PCB vise bar. The trouble all started when I added the cone. I&#039;ll check out the new RH. Thanks!</p>]]></description>
			<author><![CDATA[null@example.com (Claghorn)]]></author>
			<pubDate>Fri, 08 Nov 2013 13:12:19 +0000</pubDate>
			<guid>https://www.soliforum.com/post/41029/#p41029</guid>
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			<title><![CDATA[Re: Just had my first slic3r screwup]]></title>
			<link>https://www.soliforum.com/post/41028/#p41028</link>
			<description><![CDATA[<p>The original model appears to have 6 self-intersecting triangles in some key positions and a degenerate face in a crucial joint and a few &#039;non-orientated normals&#039; aka flipped-triangles. </p><p>Its hard to see all, but the bad self-intersecting ones are highlighted mainly in this view, and the orange intersected triangle leading to a degenerate face is the thing one down the front of the handlebar mount right where it steps out.</p><p>My attached Repetier-Host 0.91 with its improved model analysis and repair (aka &#039;deep analysis&#039; button) manages to fix it up and slic3r goes on to slice it just fine. </p><p>So the issue is 100% the model input, but I can&#039;t say if its just openscad or how you modelled it in openscad. Its confusing the slicers quite fairly due to its aforementioned model construction issues, but at least the soon-to-be-released RH 0.91 with its built in analysis/repair works a treat <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Attached is the image and my RH-0.91-dev that I posted elsewhere.<br /><span class="postimg"><img src="http://www.soliforum.com/misc.php?action=pun_attachment&amp;item=3897" alt="http://www.soliforum.com/misc.php?action=pun_attachment&amp;amp;item=3897" /></span></p><p>Same thing via RH-0.91 with model repair and straight into slic3r:<br /><span class="postimg"><img src="http://www.soliforum.com/misc.php?action=pun_attachment&amp;item=3898" alt="http://www.soliforum.com/misc.php?action=pun_attachment&amp;amp;item=3898" /></span></p><p>Anyway - you can definietely move away from the slicers and back to openscad in terms of finger pointing <img src="https://www.soliforum.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (adrian)]]></author>
			<pubDate>Fri, 08 Nov 2013 13:01:38 +0000</pubDate>
			<guid>https://www.soliforum.com/post/41028/#p41028</guid>
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			<title><![CDATA[Re: Just had my first slic3r screwup]]></title>
			<link>https://www.soliforum.com/post/41027/#p41027</link>
			<description><![CDATA[<p>It is actually amazing how much this little part confused every slicer. I previously made it a cylinder and nothing had any problems, then a decided to make the top half very very slightly conical so it would squeeze more tightly into the conduit, and not only did I get the bad slic3r results, but when I tried kisslicer, it was differently confused. You wouldn&#039;t think such a simple thing would wreak so much havoc :-).</p><p>I did finally run it through netfabb cloud service and the resulting fixed STL was able to slice and print correctly with slic3r.</p><p>I don&#039;t know if this implies an openscad bug or slic3r bug or what.</p><p>More details at: <a href="http://home.comcast.net/~tomhorsley/hardware/solidoodle/solidoodle-pcbvise.html">http://home.comcast.net/~tomhorsley/har … bvise.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Claghorn)]]></author>
			<pubDate>Fri, 08 Nov 2013 12:44:34 +0000</pubDate>
			<guid>https://www.soliforum.com/post/41027/#p41027</guid>
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			<title><![CDATA[Just had my first slic3r screwup]]></title>
			<link>https://www.soliforum.com/post/40870/#p40870</link>
			<description><![CDATA[<p>I guess it is time to try and figure out how to get my settings into kisslicer :-).</p><p>I was trying to print what seemed like a simple enough part and a &quot;ramp&quot; I cut out of the inside of a cylinder was turned into a &quot;step&quot; by slic3r&nbsp; (running slic3r-0.9.10b-4.fc19.noarch on fedora).</p><p>If I look at the stl preview in RH, the ramp is there, if I look at the gcode simulation, it becomes a step.</p><p>Very weird. (This is a little connector designed to grab the bar on the PCB Vise from thingiverse and fit inside a short piece of electrical conduit).</p><p>PCB Vise: <a href="http://www.thingiverse.com/thing:12756">http://www.thingiverse.com/thing:12756</a></p>]]></description>
			<author><![CDATA[null@example.com (Claghorn)]]></author>
			<pubDate>Thu, 07 Nov 2013 02:19:09 +0000</pubDate>
			<guid>https://www.soliforum.com/post/40870/#p40870</guid>
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