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		<title><![CDATA[SoliForum - 3D Printing Community — Strange stuff happening with Sketchup/Skeinforge]]></title>
		<link>https://www.soliforum.com/topic/416/strange-stuff-happening-with-sketchupskeinforge/</link>
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		<description><![CDATA[The most recent posts in Strange stuff happening with Sketchup/Skeinforge.]]></description>
		<lastBuildDate>Tue, 30 Oct 2012 04:36:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Strange stuff happening with Sketchup/Skeinforge]]></title>
			<link>https://www.soliforum.com/post/3657/#p3657</link>
			<description><![CDATA[<p>Thanks for the fix Lawsy! I can see what the issue is now. I think it is time I tried other software out.</p><p>I haven&#039;t tried the Bahtinov mask yet. I will do that tomorrow after work.</p><p>And thanks everyone else for the recommendations!</p>]]></description>
			<author><![CDATA[null@example.com (Caucasian)]]></author>
			<pubDate>Tue, 30 Oct 2012 04:36:08 +0000</pubDate>
			<guid>https://www.soliforum.com/post/3657/#p3657</guid>
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			<title><![CDATA[Re: Strange stuff happening with Sketchup/Skeinforge]]></title>
			<link>https://www.soliforum.com/post/3636/#p3636</link>
			<description><![CDATA[<p>I imported the STL back into sketchup and cleaned it up. There was a couple of things:</p><p>- there was a tiny gap around some of the circles, with internal surfaces in other bits<br />- some of the faces were facing inwards instead of outwards. Notice in sketchup that some are grey and some white? Right click on a white one and select &#039;orient faces&#039;. This will flip any backwards ones to face the same way as the one you clicked on.</p><p>Hopefully the file works for you now.</p>]]></description>
			<author><![CDATA[null@example.com (lawsy)]]></author>
			<pubDate>Mon, 29 Oct 2012 23:51:11 +0000</pubDate>
			<guid>https://www.soliforum.com/post/3636/#p3636</guid>
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			<title><![CDATA[Re: Strange stuff happening with Sketchup/Skeinforge]]></title>
			<link>https://www.soliforum.com/post/3626/#p3626</link>
			<description><![CDATA[<p>I&#039;ve made a couple of these already. I would try what Ian suggested, but if you still can&#039;t get it to come out right, I&#039;d be happy to do it up for you in Solidworks if you gave me the dimensions. </p><p>Btw, have you tried printing the bahtinov mask yet?&nbsp; It is very helpful for focusing. It is a cool print too.</p>]]></description>
			<author><![CDATA[null@example.com (jooshs)]]></author>
			<pubDate>Mon, 29 Oct 2012 22:54:43 +0000</pubDate>
			<guid>https://www.soliforum.com/post/3626/#p3626</guid>
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			<title><![CDATA[Re: Strange stuff happening with Sketchup/Skeinforge]]></title>
			<link>https://www.soliforum.com/post/3624/#p3624</link>
			<description><![CDATA[<p>There are some serious self intersections of some kind going on with the thin section.&nbsp; It doesn&#039;t seem to be fixable.&nbsp; &nbsp;How did you model it?&nbsp; If you can do something like revolve a profile to create it in a single operation, it might come out cleaner.&nbsp; Or try a free sold modeler like Tinkercad or 123D.&nbsp; </p><p>I tried Netfabb Studio and unloading it to Tinkercad, and both were unable to fix it properly.</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Mon, 29 Oct 2012 22:23:21 +0000</pubDate>
			<guid>https://www.soliforum.com/post/3624/#p3624</guid>
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			<title><![CDATA[Strange stuff happening with Sketchup/Skeinforge]]></title>
			<link>https://www.soliforum.com/post/3615/#p3615</link>
			<description><![CDATA[<p>So I was trying to make an adapter for a solar filter for a scope, it more or less is a ring that is thicker on the outside, a thinner inner portion, and then a hole.</p><p>I designed it in Sketchup, everything looks normal, ran it through cloud.netfabb and then ran it through Skeinforge. </p><p>It removes the inner &#039;thin&#039; layer, and replaces the hole in the middle with a plastic circle. </p><p>I have made several things in Sketchup, so I know what the solid surfaces are, and this is designed right. I can load it later for others to view. </p><p>When loading the repaired file into Repg, it is screwed up too. So I took the original STL file, loaded into RepG, and it looks like it is supposed to. I Skeinforged it, and it added back in the plastic in the middle and removed the thin layer when viewed inside of Pronterface. </p><p>I&#039;m stumped. </p><p>Does anyone know of any good software for this? Or does someone know of a fix? </p><p>Here&#039;s a link to the netfabb with the original and the repaired.</p><p><a href="http://cloud.netfabb.com/?key=81cf3b94f6c59c583445c06b0a0bcb0970540">http://cloud.netfabb.com/?key=81cf3b94f … bcb0970540</a></p>]]></description>
			<author><![CDATA[null@example.com (Caucasian)]]></author>
			<pubDate>Mon, 29 Oct 2012 20:48:08 +0000</pubDate>
			<guid>https://www.soliforum.com/post/3615/#p3615</guid>
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