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		<title><![CDATA[SoliForum - 3D Printing Community — What am I doing wrong?]]></title>
		<link>https://www.soliforum.com/topic/3802/what-am-i-doing-wrong/</link>
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		<description><![CDATA[The most recent posts in What am I doing wrong?.]]></description>
		<lastBuildDate>Thu, 05 Sep 2013 03:48:14 +0000</lastBuildDate>
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			<title><![CDATA[Re: What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35213/#p35213</link>
			<description><![CDATA[<p>Just explaining the process... <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; It&#039;s the tech in me.</p><p>You could try downloading the newer version of slic3r by itself and generate the gCode from it.&nbsp; you wouldn&#039;t have to download the new RH.&nbsp; Might be something to see.</p>]]></description>
			<author><![CDATA[null@example.com (cckens)]]></author>
			<pubDate>Thu, 05 Sep 2013 03:48:14 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35213/#p35213</guid>
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			<title><![CDATA[Re: What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35211/#p35211</link>
			<description><![CDATA[<div class="quotebox"><cite>cckens wrote:</cite><blockquote><p>Meshlab allows for a full see-through wireframe view.&nbsp; There were no non-manifold edges that I could see and no self-intersecting facets (per Meshlab&#039;s selection function).&nbsp; I would have re-worked the mesh to be more quads than triangles, but Sketchup doesn&#039;t really give you that option.</p><p>Still, you don&#039;t see meshes this clean that often.&nbsp; I ran it through Slic3r .99 on RH .90b and it sliced fine.&nbsp; 64 layers, about 19 minutes print time... I re-iterate:&nbsp; A clean model.</p></blockquote></div><p>Oh I wasn&#039;t meaning to imply that I doubted you.&nbsp; If I were experienced enough to think you were wrong I probably wouldn&#039;t have had the question in the first place :-D</p><p>That said, maybe it&#039;s that I&#039;m running the version that Solidoodle bundles (RH 0.85b and I don&#039;t know what version of slic3r).&nbsp; I knew there were newer versions but I was trying to stay as close to &quot;stock&quot; for the time being to try and reduce the opportunities for errors while I get settled in with my machine.</p>]]></description>
			<author><![CDATA[null@example.com (shan.destromp)]]></author>
			<pubDate>Thu, 05 Sep 2013 03:34:00 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35211/#p35211</guid>
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			<title><![CDATA[Re: What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35207/#p35207</link>
			<description><![CDATA[<p>Meshlab allows for a full see-through wireframe view.&nbsp; There were no non-manifold edges that I could see and no self-intersecting facets (per Meshlab&#039;s selection function).&nbsp; I would have re-worked the mesh to be more quads than triangles, but Sketchup doesn&#039;t really give you that option.</p><p>Still, you don&#039;t see meshes this clean that often.&nbsp; I ran it through Slic3r .99 on RH .90b and it sliced fine.&nbsp; 64 layers, about 19 minutes print time... I re-iterate:&nbsp; A clean model.</p>]]></description>
			<author><![CDATA[null@example.com (cckens)]]></author>
			<pubDate>Thu, 05 Sep 2013 03:12:49 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35207/#p35207</guid>
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		<item>
			<title><![CDATA[Re: What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35203/#p35203</link>
			<description><![CDATA[<div class="quotebox"><cite>cckens wrote:</cite><blockquote><p>It&#039;s 10 posts for links.</p><p>Congrats on the model.&nbsp; It&#039;s very clean.&nbsp; Meshlab shows no issues with the mesh, so this has got to be a slicing issue.&nbsp; Try to see what pronterface or kisslicer will do with it, but you shouldn&#039;t be having any issues.</p><p>I assume that you&#039;re building this to allow for more z-stop clearance?</p></blockquote></div><p>Hmmm, that goes counter to what I was finding. I edited out the &quot;tower&quot;, and rebuilt it square and it slices fine, then added the crown (or rather radius&#039;d the corners since it was a subtraction not an addition) to the tower without issue; but as soon as I try to slope the transition from the platform to the &quot;tower&quot; slic3r freaks out.&nbsp; &nbsp;Ah well, it was putting lipstick on a pig anyways; the slope wasn&#039;t going to provide much support to the &quot;tower&quot; at the scale it&#039;s being printed at.</p><p>And yeah; I don&#039;t actually NEED it at the moment; even with the glass-bed; but I thought it would be a quick and simple (heh) thing to model since there wasn&#039;t one on thingverse that would work for the new version of the SD3.&nbsp; Compared to thing 61463; I need a &quot;tower&quot; for the z-stop screw to properly reach, as well as to countersink the two retaining bolts as what came on my unit are too short and would interfere with the bed otherwise.</p>]]></description>
			<author><![CDATA[null@example.com (shan.destromp)]]></author>
			<pubDate>Thu, 05 Sep 2013 01:38:25 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35203/#p35203</guid>
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			<title><![CDATA[Re: What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35202/#p35202</link>
			<description><![CDATA[<p>It&#039;s 10 posts for links.</p><p>Congrats on the model.&nbsp; It&#039;s very clean.&nbsp; Meshlab shows no issues with the mesh, so this has got to be a slicing issue.&nbsp; Try to see what pronterface or kisslicer will do with it, but you shouldn&#039;t be having any issues.</p><p>I assume that you&#039;re building this to allow for more z-stop clearance?</p>]]></description>
			<author><![CDATA[null@example.com (cckens)]]></author>
			<pubDate>Thu, 05 Sep 2013 01:24:21 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35202/#p35202</guid>
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			<title><![CDATA[What am I doing wrong?]]></title>
			<link>https://www.soliforum.com/post/35200/#p35200</link>
			<description><![CDATA[<p>I&#039;m attempting to make an updated version of thing 61463 (still no link ability) since it doesn&#039;t work as-is with my SD3; however when I slice my version it it&#039;s all sorts of Fubar.</p><p>I&#039;m not looking for an&nbsp; &quot;auto-fix&quot; like netfabb or something like that; I want to know what I screwed up while I was modeling it in the first place so I can NOT do that again.</p><p>Based upon the slicing I&#039;m thinking the error is near where the top-most radius begins; however I&#039;ve checked (and re-checked) the area and can&#039;t spot any inverted faces or holes or such although slic3r says there is a hole or &quot;self-interfacing facets&quot;</p>]]></description>
			<author><![CDATA[null@example.com (shan.destromp)]]></author>
			<pubDate>Thu, 05 Sep 2013 00:38:23 +0000</pubDate>
			<guid>https://www.soliforum.com/post/35200/#p35200</guid>
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