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		<title><![CDATA[SoliForum - 3D Printing Community — Photo2Mesh Printing]]></title>
		<link>https://www.soliforum.com/topic/3573/photo2mesh-printing/</link>
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		<description><![CDATA[The most recent posts in Photo2Mesh Printing.]]></description>
		<lastBuildDate>Mon, 26 Aug 2013 17:52:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34303/#p34303</link>
			<description><![CDATA[<div class="quotebox"><cite>IanJohnson wrote:</cite><blockquote><p>Repetier always saves the&nbsp; gcode in the working directory as composition.gcode.&nbsp; So if you don&#039;t save it right away, it will still be there so long as you don&#039;t slice something else.&nbsp; If the file is really large, it could run out of memory before it gets all the way though.&nbsp; I usually end up with something like 3 million polygons coming out of photo2mesh, and try to decimate it down to 500k or 250k.&nbsp; It will still take longer than usual to slice, but not hours.&nbsp; I tend to have more confidence in KISSlicer when doing those, and KS is faster than Slic3r.</p></blockquote></div><p>Cool. Thanks.</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Mon, 26 Aug 2013 17:52:26 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34303/#p34303</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34275/#p34275</link>
			<description><![CDATA[<p>Repetier always saves the&nbsp; gcode in the working directory as composition.gcode.&nbsp; So if you don&#039;t save it right away, it will still be there so long as you don&#039;t slice something else.&nbsp; If the file is really large, it could run out of memory before it gets all the way though.&nbsp; I usually end up with something like 3 million polygons coming out of photo2mesh, and try to decimate it down to 500k or 250k.&nbsp; It will still take longer than usual to slice, but not hours.&nbsp; I tend to have more confidence in KISSlicer when doing those, and KS is faster than Slic3r.</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Mon, 26 Aug 2013 04:18:51 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34275/#p34275</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34272/#p34272</link>
			<description><![CDATA[<p>Unless the slicer hangs it will slice til done</p><p>once the slicer is done and put the gcode out you can do whatever you want with the gcode.</p>]]></description>
			<author><![CDATA[null@example.com (ronsii)]]></author>
			<pubDate>Mon, 26 Aug 2013 03:39:46 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34272/#p34272</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34264/#p34264</link>
			<description><![CDATA[<div class="quotebox"><cite>adrian wrote:</cite><blockquote><p>Only in latter versions of Slic3r if you configure the Resolution setting in Advanced.</p></blockquote></div><p>No matter the size, should the slicer eventually complete slicing a file? Maybe 100 minutes per 100MB or whatever? Even if longer it would not continue working if it was hopelessly too large? And afterwards can the G-Code be saved in case I slice one day, and print the next?</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Mon, 26 Aug 2013 03:13:42 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34264/#p34264</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34202/#p34202</link>
			<description><![CDATA[<p>Only in latter versions of Slic3r if you configure the Resolution setting in Advanced.</p>]]></description>
			<author><![CDATA[null@example.com (adrian)]]></author>
			<pubDate>Sun, 25 Aug 2013 03:03:44 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34202/#p34202</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34201/#p34201</link>
			<description><![CDATA[<p>If i were to slic a really large file (say 100MB and up) and it takes however long it takes (say 60 minutes and up), will it in a sense reduce the file down to what the printer can in fact produce? Meaning many details will be lost, but nothing more than what is needed to print at the highest possible detail?</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sun, 25 Aug 2013 02:43:13 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34201/#p34201</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34200/#p34200</link>
			<description><![CDATA[<div class="quotebox"><cite>IanJohnson wrote:</cite><blockquote><p>Sometimes the detail doesn&#039;t show up in Repetier because of the way it does light and shadow.&nbsp; Try playing around with the lighting settings in the 3D visualization settings.&nbsp; Also look at it an an extreme angle and see if you can start to see some of the shape.&nbsp; &nbsp;Any photo2mesh model will need some decimation to reduce the polygons, which you can do in Meshlab.&nbsp; Also run it through Netfabb before trying to slice it.&nbsp; Even after taking those steps it will probably take longer than usual to slice because there are so many line segments to calculate</p></blockquote></div><p>I already tried netfab online without success. But I will try messing with the lights a bit. Thanks.</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sun, 25 Aug 2013 02:22:08 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34200/#p34200</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34171/#p34171</link>
			<description><![CDATA[<p>Sometimes the detail doesn&#039;t show up in Repetier because of the way it does light and shadow.&nbsp; Try playing around with the lighting settings in the 3D visualization settings.&nbsp; Also look at it an an extreme angle and see if you can start to see some of the shape.&nbsp; &nbsp;Any photo2mesh model will need some decimation to reduce the polygons, which you can do in Meshlab.&nbsp; Also run it through Netfabb before trying to slice it.&nbsp; Even after taking those steps it will probably take longer than usual to slice because there are so many line segments to calculate</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Sat, 24 Aug 2013 16:54:14 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34171/#p34171</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/34162/#p34162</link>
			<description><![CDATA[<p>Is there a way to make STL files created with Photo2Mesh valid in Repetier? No matter what I do in the Photo2Mesh software the object only appears as a retangle with no details from the photo. And <a href="http://cloud.netfabb.com/">http://cloud.netfabb.com/</a> is unable to fix it either.</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sat, 24 Aug 2013 15:04:49 +0000</pubDate>
			<guid>https://www.soliforum.com/post/34162/#p34162</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33323/#p33323</link>
			<description><![CDATA[<div class="quotebox"><cite>Rocketman wrote:</cite><blockquote><div class="quotebox"><cite>RavensCrest wrote:</cite><blockquote><p>for slic3r, did you set how many process thread you will be using to slice your object?!<br />I have quad core, so I increased it to 3, so i can still browse while it is slicing.</p></blockquote></div><p>I&#039;m not sure what that is.</p></blockquote></div><p>If you are using Repetier Host, it&#039;s under Slic3r-&gt;configure-&gt;print Settings tab-&gt;advance , and &quot;threads&quot;<br />to check how many cores you have.. just open Task Manager, it should tell you how many core you have from the cpu usage graph.</p>]]></description>
			<author><![CDATA[null@example.com (RavensCrest)]]></author>
			<pubDate>Sat, 17 Aug 2013 19:14:47 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33323/#p33323</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33290/#p33290</link>
			<description><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Lithophane">http://en.wikipedia.org/wiki/Lithophane</a></p><p>I tried making some with my router a couple times but had too much slop in the Z axis so they weren&#039;t quite up to par <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (ronsii)]]></author>
			<pubDate>Sat, 17 Aug 2013 04:38:35 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33290/#p33290</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33284/#p33284</link>
			<description><![CDATA[<div class="quotebox"><cite>cmetzel wrote:</cite><blockquote><p>Check out this thread it should help you out</p><p><a href="http://www.soliforum.com/topic/800/photo2mesh-portraits/">http://www.soliforum.com/topic/800/phot … portraits/</a></p></blockquote></div><br /><p>Thanks for the link. I think I&#039;ve seen it before, which might have been how I learned of the software to start with. lol. Apparently lithoplanes are some sort of wood and film technique that people once used?</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sat, 17 Aug 2013 04:13:07 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33284/#p33284</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33283/#p33283</link>
			<description><![CDATA[<div class="quotebox"><cite>RavensCrest wrote:</cite><blockquote><p>for slic3r, did you set how many process thread you will be using to slice your object?!<br />I have quad core, so I increased it to 3, so i can still browse while it is slicing.</p></blockquote></div><p>I&#039;m not sure what that is.</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sat, 17 Aug 2013 04:11:11 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33283/#p33283</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33282/#p33282</link>
			<description><![CDATA[<div class="quotebox"><cite>2n2r5 wrote:</cite><blockquote><p>Does the software look like this free thing --&gt; <a href="http://www.thingiverse.com/thing:74322">http://www.thingiverse.com/thing:74322</a> that is for making lithopanes from photos?</p></blockquote></div><p>Yes, that is exactly the type of thing it does.</p>]]></description>
			<author><![CDATA[null@example.com (Rocketman)]]></author>
			<pubDate>Sat, 17 Aug 2013 04:09:24 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33282/#p33282</guid>
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			<title><![CDATA[Re: Photo2Mesh Printing]]></title>
			<link>https://www.soliforum.com/post/33210/#p33210</link>
			<description><![CDATA[<p>Check out this thread it should help you out</p><p><a href="http://www.soliforum.com/topic/800/photo2mesh-portraits/">http://www.soliforum.com/topic/800/phot … portraits/</a></p>]]></description>
			<author><![CDATA[null@example.com (cmetzel)]]></author>
			<pubDate>Fri, 16 Aug 2013 15:27:28 +0000</pubDate>
			<guid>https://www.soliforum.com/post/33210/#p33210</guid>
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