<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[SoliForum - 3D Printing Community — 2d drawing to 3d part]]></title>
		<link>https://www.soliforum.com/topic/199/2d-drawing-to-3d-part/</link>
		<atom:link href="https://www.soliforum.com/feed/rss/topic/199/" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in 2d drawing to 3d part.]]></description>
		<lastBuildDate>Tue, 27 Nov 2012 20:53:45 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/5740/#p5740</link>
			<description><![CDATA[<p>I agree that the most &#039;correct&#039; way to do this is to recreate the shape in a CAD program rather than trace it. Not only because of the cleaner results but also you will be able to more accurately control basic shape elements such as correct circles / arcs or parts than need to be equal or symmetric.</p><p>If you are talking about something that is completely freeform then it&#039;s another story. I personally use Illustrator for the few times that I do it but that&#039;s a bit expensive <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> for using that feature alone.</p>]]></description>
			<author><![CDATA[null@example.com (DavidRiesenberg)]]></author>
			<pubDate>Tue, 27 Nov 2012 20:53:45 +0000</pubDate>
			<guid>https://www.soliforum.com/post/5740/#p5740</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/5524/#p5524</link>
			<description><![CDATA[<p>I use autodesk Inventor. It has the ability to import a photo and then I just manually trace it. Laborious but it gets the job done.</p><p>For scaling it helps to put a tape measure along side the item before photographing. Then just expand the picture in inventor to equal the length on the tape measure.</p><p>I&#039;m assuming you can do similar in other CAD programs.</p>]]></description>
			<author><![CDATA[null@example.com (3Dprintergear)]]></author>
			<pubDate>Sun, 25 Nov 2012 01:13:42 +0000</pubDate>
			<guid>https://www.soliforum.com/post/5524/#p5524</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/5520/#p5520</link>
			<description><![CDATA[<p>You can also use the trace function to export from Inkscape to a dxf file and bring it in as a sketch in a solidworks part and extrude it on any surface.</p>]]></description>
			<author><![CDATA[null@example.com (jooshs)]]></author>
			<pubDate>Sat, 24 Nov 2012 21:19:55 +0000</pubDate>
			<guid>https://www.soliforum.com/post/5520/#p5520</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/5517/#p5517</link>
			<description><![CDATA[<p>I have used the following workflow:</p><p>Import raster image to Inkscape.<br />Use Inkscapes tracing tool and set fill to none and outline to black for example.<br />Save as svg.<br />Import svg to Blender. It should show as a path/curve.<br />In the path tools tab on the right set to 2d path and use extrude setting to pull the path to 3d. (Can&#039;t remember details as I&#039;m not on my computer now <img src="https://www.soliforum.com/img/smilies/sad.png" width="15" height="15" alt="sad" />)<br />Tweak your model and export directly to stl.</p>]]></description>
			<author><![CDATA[null@example.com (kibe)]]></author>
			<pubDate>Sat, 24 Nov 2012 20:16:53 +0000</pubDate>
			<guid>https://www.soliforum.com/post/5517/#p5517</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1892/#p1892</link>
			<description><![CDATA[<p>The most automated technique I&#039;m aware of would involve converting your image to clean grayscale and importing it as a height / displacement map.</p><p>The gray values end up mapping to a length along an axis.<br />Therefore if you created a pure black&amp;white image you should be good to go.</p><p>Of course, it depends on your 3d software having this feature.</p>]]></description>
			<author><![CDATA[null@example.com (bahstrike)]]></author>
			<pubDate>Tue, 02 Oct 2012 20:10:29 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1892/#p1892</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1420/#p1420</link>
			<description><![CDATA[<p>Inkscape can also convert bitmaps to vectors, though you get a lot of points.&nbsp; I think there is a simplify filter that deletes redundant points which gets you part of the way there.</p><p>For hand tracing, I imported jpg into Alibre.&nbsp; I never quite figured out how to get the jpg&nbsp; to a particular scale, so I always had to resize after I traced which was a bit of a pain.&nbsp; I would think that most CAD programs would at least let you load a bitmap into the background or onto a plane to trace over.&nbsp; It&#039; s a pretty basic feature.&nbsp; Mesh modelers should be able to do this as well, and export a dxf or something.</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Wed, 19 Sep 2012 17:11:12 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1420/#p1420</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1419/#p1419</link>
			<description><![CDATA[<p>I used to do some graphic arts stuff on the side and I used a website called VectorMagic.com to convert my hand drawn artwork to EPS files for printing, they have a desktop application that will convert to dxf which should be able to read into whatever cad program you want to use.</p><p>See the attached images, took a picture from a magazine - brought it into autocad for the trace - imported to solidworks and modeled the shape and variable radius fillet and output to stl for the print.&nbsp; It&#039;s easy if you have the tools but I&#039;m sure the workaround is going to be harder using other software.</p>]]></description>
			<author><![CDATA[null@example.com (cmetzel)]]></author>
			<pubDate>Wed, 19 Sep 2012 16:42:31 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1419/#p1419</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1418/#p1418</link>
			<description><![CDATA[<div class="quotebox"><cite>IanJohnson wrote:</cite><blockquote><p>Conveting raster to CAD can be tricky, because sometimes you get a lot of extra points that make the shape almost impossible to edit.&nbsp; It also tends to create a lot of unnecessary polygons when you convert to STL.</p><p>It&#039;s a little more work up front than conversion, but I&#039;ve found that loading the bitmap as reference and then tracing over it by hand with splines and such gives the most usable result.</p></blockquote></div><p>I understand that for sure.&nbsp; I interned with a company that did vinyl stickers about 18 years ago.&nbsp; We would scan in art work and have to fix up all the extra points, since the vinyl cutters need nice lines and nice curves in order to cut.&nbsp; What software would you use to do the tracing like this?</p>]]></description>
			<author><![CDATA[null@example.com (zimmer62)]]></author>
			<pubDate>Wed, 19 Sep 2012 15:59:45 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1418/#p1418</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1414/#p1414</link>
			<description><![CDATA[<p>Conveting raster to CAD can be tricky, because sometimes you get a lot of extra points that make the shape almost impossible to edit.&nbsp; It also tends to create a lot of unnecessary polygons when you convert to STL.</p><p>It&#039;s a little more work up front than conversion, but I&#039;ve found that loading the bitmap as reference and then tracing over it by hand with splines and such gives the most usable result.</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Wed, 19 Sep 2012 06:33:38 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1414/#p1414</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1411/#p1411</link>
			<description><![CDATA[<div class="quotebox"><cite>macmub wrote:</cite><blockquote><p>your better off learning basic 3d modelling.<br />thats essentially what your asking for.</p></blockquote></div><p>I can do some 3d modeling, but some shapes I&#039;m just not going to spend the time trying to get them right, when what I need is an outline of an existing part I could just trace onto paper.</p><p>This is not what I&#039;m building, but imagine you have something with a unique shape, like the side view of a set of measuring calipers.&nbsp; You would like to create a case for these where you have a solid and then a cutout that perfectly fits around the object.</p><p>You set the calipers on a block of foam 1/2&quot; thick, and cut it out with an exacto knife.&nbsp; Done.&nbsp; That was easy.</p><p>What I&#039;m proposing is to trace that unique shape on to a piece of paper with a pencil, and scan that in to get a base shape.&nbsp; Then extrude that shape 1/2&quot; cut into a solid in the model and get my outline.&nbsp; Sure I could do a bunch of measurements and try to get all of the curves and everything proper, but I&#039;m not going for 100% accuracy or full 3d replication, I just need the outline so it rests nicely in around an existing object.</p><p>I&#039;m more interested in getting this process down because I see myself using it a lot for creating custom trays and holders for interesting shaped parts or household items.&nbsp; When things are round or square it&#039;s easy to take a couple measurements, but then they contain a lot of curves , or curves that change it becomes much harder.&nbsp; The effect I&#039;m going for is from real world part to printing a mating part with very little time spend modeling.</p><p>I don&#039;t have solidworks or autocad.&nbsp; I&#039;m still in the process of deciding what software to use.&nbsp; I&#039;m thinking alibre is out of the question because the sales person rubbed me the wrong way.&nbsp; I hate not being able to speak and getting interrupted when trying to explain my needs.</p><p>I&#039;ll play around with img2cad and see if it make sense for me.&nbsp; It looks promising to get a scan to a 2d shape.&nbsp; From there I&#039;ll just need a workflow to import that and extrude, I imagine many packages can do that.</p>]]></description>
			<author><![CDATA[null@example.com (zimmer62)]]></author>
			<pubDate>Wed, 19 Sep 2012 04:50:40 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1411/#p1411</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1404/#p1404</link>
			<description><![CDATA[<p>It&#039;s a breeze in solidworks, and autocad as far back as I can remember.&nbsp; What do you have available to you?</p><p>If you&#039;re going to use autocad I can post a little lisp routine that sizes the raster image so you can trace it more accurately.</p>]]></description>
			<author><![CDATA[null@example.com (cmetzel)]]></author>
			<pubDate>Tue, 18 Sep 2012 23:08:31 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1404/#p1404</guid>
		</item>
		<item>
			<title><![CDATA[Re: 2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1403/#p1403</link>
			<description><![CDATA[<p>your better off learning basic 3d modelling.<br />thats essentially what your asking for.</p><p>you draw a 2d shape in cad then &quot;extrude&quot; to create a 3d model.</p><p>Im currently making a acrylic table top for a wine barrel that has my football teams logo machined into it.<br />My teams logo is a hawk, as you can imagine drawing a hawk in cad was tricky so i searched for a jpeg to dxf converter.<br />using this i was able to create a 2d dxf from a image file which in turn i could use to create a 3d model of.</p><p>program is called img2cad its free<br />i understand this is not what your asking for but its close, you can use the 2d dxf to create your 3d model.<br /><a href="http://www.img2cad.com">www.img2cad.com</a></p><p>attached image is the results i achieved using this.</p>]]></description>
			<author><![CDATA[null@example.com (macmub)]]></author>
			<pubDate>Tue, 18 Sep 2012 23:02:59 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1403/#p1403</guid>
		</item>
		<item>
			<title><![CDATA[2d drawing to 3d part]]></title>
			<link>https://www.soliforum.com/post/1402/#p1402</link>
			<description><![CDATA[<p>I&#039;d like to scan a drawing 2d.&nbsp; Basically the base shape of something I want to print in 3d.</p><p>I&#039;d like to import that 2d drawing (scanned as a PDF or jpg or other raster graphic) into a 3d cad program to be extruded into a 3d part.&nbsp; </p><p>Does anyone know of an application that makes this easy?</p><p>I was sort of able to do this with alibre, but it was about a 32.5 step process that involved a few other applications and truthfully I&#039;m not sure I could repeat the process.</p><p>I&#039;d like to be able to trace the outline of an object and create something that shape and size without a lot of measuring..&nbsp; which becomes hard for none uniform parts...</p><p>Does anyone know of a workflow that makes this easier than the 32.5 step process that I stumbled on earlier?</p>]]></description>
			<author><![CDATA[null@example.com (zimmer62)]]></author>
			<pubDate>Tue, 18 Sep 2012 21:43:25 +0000</pubDate>
			<guid>https://www.soliforum.com/post/1402/#p1402</guid>
		</item>
	</channel>
</rss>
