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		<title><![CDATA[SoliForum - 3D Printing Community — Cellular Lamp]]></title>
		<link>https://www.soliforum.com/topic/181/cellular-lamp/</link>
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		<description><![CDATA[The most recent posts in Cellular Lamp.]]></description>
		<lastBuildDate>Tue, 11 Sep 2012 22:13:21 +0000</lastBuildDate>
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			<title><![CDATA[Cellular Lamp]]></title>
			<link>https://www.soliforum.com/post/1248/#p1248</link>
			<description><![CDATA[<p><span class="postimg"><img src="http://solidoodletips.files.wordpress.com/2012/09/p1160658-copy.jpg" alt="http://solidoodletips.files.wordpress.com/2012/09/p1160658-copy.jpg" /></span></p><p><a href="http://www.thingiverse.com/thing:29365">http://www.thingiverse.com/thing:29365</a></p><br /><p>Slic3r 0.9.2</p><p>; layer_height = 0.2 <br />; perimeters = 3 <br />; solid_layers = 4 <br />; fill_density = 0 <br />; perimeter_speed = 20 <br />; infill_speed = 60 <br />; travel_speed = 80 <br />; scale = 1 <br />; nozzle_diameter = 0.38 <br />; filament_diameter = 1.66 <br />; extrusion_multiplier = .91 <br />; single wall width = 0.42mm <br />; first layer single wall width = 0.60mm </p><p>195C with a fan <br />Z Lift = .5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Keeps the nozzle from hitting curled up plastic and breaking the print<br />Retraction Distance = 1 <br />Retraction Speed = 50 <br />Bridging Speed = 70&nbsp; &nbsp; &nbsp; &nbsp; Stretches the filament<br />Bridging Flow Rate = .8&nbsp; &nbsp;Helps the stretching<br />Brim = 5mm</p><p>The brim helps it stick to the bed, since the footprint is a bit thin</p><p>The biggest problem I had was that overhanging perimeters would curl up as they cooled, and then the nozzle would hit them, eventually breaking pieces or skipping steps.&nbsp; I got a tip from the Rep Rap forum to increase the nozzle size a bit.&nbsp; Setting it to .38 causes the filaments to be spaced a little wider, but not wide enough to cause gaps.&nbsp; The idea is that they would be a little more prone to drooping, which would help counteract the curling up.&nbsp; I&#039;m not sure if this really helped, or if it is all due to the Z lift.</p><p>I couldn&#039;t use Skeinforge for this, because SF wanted to make every layer solid, despite infill being 0.&nbsp; This meant a lot of plastic getting packed into tiny outlines, which caused a big problem with nozzle collisions.&nbsp; It&#039;s possible that reducing the flow would counter that, but that would take a lot of trial and error.&nbsp; I prefer to keep those settings where they belong, and control the density through infill and perimeters.&nbsp; </p><p>I had a fan blowing around the nozzle the whole time.&nbsp; I&#039;ll post the fan duct in another thread.&nbsp; It&#039;s not ready for Thingiverse because I want to tweak it so it can glue onto Neil&#039;s extruder mount without getting in the way of the long screws at the bottom of the extruder.</p><p>Now to be super picky-</p><p><span class="postimg"><img src="http://solidoodletips.files.wordpress.com/2012/09/p1160658-cu.jpg" alt="http://solidoodletips.files.wordpress.com/2012/09/p1160658-cu.jpg" /></span></p><p><span class="postimg"><img src="http://solidoodletips.files.wordpress.com/2012/09/p1160658-cu-2.jpg" alt="http://solidoodletips.files.wordpress.com/2012/09/p1160658-cu-2.jpg" /></span></p><p>My Z wobble is evident in parts of the print.&nbsp; If you look at the slight variation in layers and imagine the threads of a screw, you can see it.&nbsp; John says they are sending me one of the new rods which are drilled out to mount directly on the motor, so hopefully it is coming and will make a difference in prints like this one.</p>]]></description>
			<author><![CDATA[null@example.com (IanJohnson)]]></author>
			<pubDate>Tue, 11 Sep 2012 22:13:21 +0000</pubDate>
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