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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Twist object with 123D Design ??]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/8630/" />
	<updated>2014-12-07T22:02:05Z</updated>
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	<id>https://www.soliforum.com/topic/8630/twist-object-with-123d-design/</id>
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			<title type="html"><![CDATA[Re: Twist object with 123D Design ??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/74299/#p74299" />
			<content type="html"><![CDATA[<p>The cube is only used as an easy way to get the front view sketch perpendicular to the twisted solid.&nbsp; You can just sketch the blade profile on the regular grid and then rotate it up so it will cut out the desired shape.&nbsp; I have attached the top &amp; front view to help show what I did.</p><p>Edit: I added the .123dx file I did as well, so you can see what I did better.&nbsp; I wasn&#039;t thinking, I should have added it the first time.</p>]]></content>
			<author>
				<name><![CDATA[mwille]]></name>
				<uri>https://www.soliforum.com/user/7654/</uri>
			</author>
			<updated>2014-12-07T22:02:05Z</updated>
			<id>https://www.soliforum.com/post/74299/#p74299</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Twist object with 123D Design ??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/74284/#p74284" />
			<content type="html"><![CDATA[<p>Thanks for that. I just about follow you but get a bit lost at the cube.<br />Could you upload a few more pics if possible.</p>]]></content>
			<author>
				<name><![CDATA[scobo]]></name>
				<uri>https://www.soliforum.com/user/6872/</uri>
			</author>
			<updated>2014-12-07T20:23:31Z</updated>
			<id>https://www.soliforum.com/post/74284/#p74284</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Twist object with 123D Design ??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/74282/#p74282" />
			<content type="html"><![CDATA[<p>I don&#039;t know how to twist an existing model, but you can create one from sketches using the Loft tool.&nbsp; The attached picture is a sample I did.&nbsp; I created a curved sketch, copy/pasted and moved/rotated it to create a curved, twisted solid.&nbsp; Then I used the front face of the cube to sketch the front view of the blade, and extruded it through that solid using intersect. Then it was just a matter of copying the blades.</p><p>Feel free to ask if something isn&#039;t clear, or you have questions.</p>]]></content>
			<author>
				<name><![CDATA[mwille]]></name>
				<uri>https://www.soliforum.com/user/7654/</uri>
			</author>
			<updated>2014-12-07T19:51:18Z</updated>
			<id>https://www.soliforum.com/post/74282/#p74282</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Twist object with 123D Design ??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/74255/#p74255" />
			<content type="html"><![CDATA[<p>I have also been looking for a way to do this, any help would be appreciated.</p>]]></content>
			<author>
				<name><![CDATA[Quintox303]]></name>
				<uri>https://www.soliforum.com/user/8354/</uri>
			</author>
			<updated>2014-12-07T15:04:10Z</updated>
			<id>https://www.soliforum.com/post/74255/#p74255</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Twist object with 123D Design ??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/74238/#p74238" />
			<content type="html"><![CDATA[<p>Anyone know how to put a twist in a model with 123D Design ?<br />I&#039;m trying to design a propellor for an outboard motor and can&#039;t figure out how to put a twist in the blades.</p>]]></content>
			<author>
				<name><![CDATA[scobo]]></name>
				<uri>https://www.soliforum.com/user/6872/</uri>
			</author>
			<updated>2014-12-07T09:44:40Z</updated>
			<id>https://www.soliforum.com/post/74238/#p74238</id>
		</entry>
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