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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — help improve print quality]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/861/" />
	<updated>2012-12-21T07:32:54Z</updated>
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	<id>https://www.soliforum.com/topic/861/help-improve-print-quality/</id>
		<entry>
			<title type="html"><![CDATA[Re: help improve print quality]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/7671/#p7671" />
			<content type="html"><![CDATA[<p>I dont have any z lift enabled and I did change the EEPROM for the retraction speed as Ian mentioned before to get the full speed.&nbsp; The wierd spikes are present with a repaired model as well which is strange but they dont show up in the model only the gcode preview.&nbsp; When they print it does try to print the spikes leaving blobs on the outside.</p>]]></content>
			<author>
				<name><![CDATA[timp610]]></name>
				<uri>https://www.soliforum.com/user/414/</uri>
			</author>
			<updated>2012-12-21T07:32:54Z</updated>
			<id>https://www.soliforum.com/post/7671/#p7671</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: help improve print quality]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/7670/#p7670" />
			<content type="html"><![CDATA[<p>I forgot to mention, I&#039;ve seen the spikes reported as a bug with Slic3r 097.&nbsp; Try it with 093, which is still available at Slic3r.org.</p>]]></content>
			<author>
				<name><![CDATA[IanJohnson]]></name>
				<uri>https://www.soliforum.com/user/14/</uri>
			</author>
			<updated>2012-12-21T07:32:09Z</updated>
			<id>https://www.soliforum.com/post/7670/#p7670</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: help improve print quality]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/7667/#p7667" />
			<content type="html"><![CDATA[<p>Have you checked the stl?&nbsp; It is weird that the gcode is sending the layer out so far on those spikes. Does your preview of the stl show those?&nbsp; You might need to use meshlab, netfabb, or meshmixer to clean up the stl if it does.</p>]]></content>
			<author>
				<name><![CDATA[jooshs]]></name>
				<uri>https://www.soliforum.com/user/13/</uri>
			</author>
			<updated>2012-12-21T07:18:39Z</updated>
			<id>https://www.soliforum.com/post/7667/#p7667</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: help improve print quality]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/7666/#p7666" />
			<content type="html"><![CDATA[<p>Try turning off Randomize Perimeter Starts&nbsp; (something like that). Do you have Z Lift enabled in the retraction settings?&nbsp; It can cause blobs like that because the plastic can ooze while waiting for Z to move.&nbsp; &nbsp;If you need lift, keep the distance less than a layer height.&nbsp; Also turn up the max feed rate for Z in the EEPROM config so it can make those moves faster.</p>]]></content>
			<author>
				<name><![CDATA[IanJohnson]]></name>
				<uri>https://www.soliforum.com/user/14/</uri>
			</author>
			<updated>2012-12-21T07:13:53Z</updated>
			<id>https://www.soliforum.com/post/7666/#p7666</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[help improve print quality]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/7664/#p7664" />
			<content type="html"><![CDATA[<p>So first thing that seems to be bugging me is the little bumps I get right when slic3r finishes the outside perimeter.&nbsp; Im using slic3r v .97 and my retraction settings are 1.6mm and 75mm/s.&nbsp; Can someone point me in the right direction to help minimize these bumps? Another thing is that slic3r sometimes slices objects and leaves random spikes of filament off the object.&nbsp; I attached the pictures of what im talking about.</p>]]></content>
			<author>
				<name><![CDATA[timp610]]></name>
				<uri>https://www.soliforum.com/user/414/</uri>
			</author>
			<updated>2012-12-21T06:53:29Z</updated>
			<id>https://www.soliforum.com/post/7664/#p7664</id>
		</entry>
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