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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/4539/" />
	<updated>2013-11-17T04:57:43Z</updated>
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	<id>https://www.soliforum.com/topic/4539/newbie-questions-re-slic3r-versus-skeinforge-and-supports/</id>
		<entry>
			<title type="html"><![CDATA[Re: Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41791/#p41791" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>adrian wrote:</cite><blockquote><div class="quotebox"><cite>ronsii wrote:</cite><blockquote><p>Some slicers work better at generating support than others... kislicer is much better at it than slic3r and I have not used skeinforge for slicing with support so can&#039;t really comment there.</p></blockquote></div><p>Hold that thought ronsii <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> - The new Slic3r-1.0RC1 blows KissSlicer out of the water on auto-support. And speed... You should play with the dev-version I posted.&nbsp; But if talking release versions - Ronsii is correct. As of next month though, it should all change <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Yeah, I saw your other post about that last night, will have to play with it....the speed thing has me salivating... never enough time <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> and now with winter weather setting in here and daylight getting scarce it&#039;s even worse :eeek:</p>]]></content>
			<author>
				<name><![CDATA[ronsii]]></name>
				<uri>https://www.soliforum.com/user/296/</uri>
			</author>
			<updated>2013-11-17T04:57:43Z</updated>
			<id>https://www.soliforum.com/post/41791/#p41791</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41777/#p41777" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>ronsii wrote:</cite><blockquote><p>Some slicers work better at generating support than others... kislicer is much better at it than slic3r and I have not used skeinforge for slicing with support so can&#039;t really comment there.</p></blockquote></div><p>Hold that thought ronsii <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> - The new Slic3r-1.0RC1 blows KissSlicer out of the water on auto-support. And speed... You should play with the dev-version I posted.&nbsp; But if talking release versions - Ronsii is correct. As of next month though, it should all change <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[adrian]]></name>
				<uri>https://www.soliforum.com/user/663/</uri>
			</author>
			<updated>2013-11-17T00:09:32Z</updated>
			<id>https://www.soliforum.com/post/41777/#p41777</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41766/#p41766" />
			<content type="html"><![CDATA[<p>I turned on my support material. do I just keep the default settings there?</p>]]></content>
			<author>
				<name><![CDATA[MartinFahrer]]></name>
				<uri>https://www.soliforum.com/user/3970/</uri>
			</author>
			<updated>2013-11-16T22:05:53Z</updated>
			<id>https://www.soliforum.com/post/41766/#p41766</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41548/#p41548" />
			<content type="html"><![CDATA[<p>Slic3r has an inbuilt support function that will generate supports for the model automatically.<br />It&#039;s under the &#039;support material&#039; menu when you&#039;re in slic3r.<br />Not sure about SK though, haven&#039;t gotten around to trying it.</p><p>As for cutting up models, I believe the full version of Netfabb has the ability, but the software costs a fair amount.<br />I use Blender&#039;s &#039;boolean&#039; function to slice up my models.</p><p>And yes, if you&#039;ve added supports they will show up in the G-code viewer.</p>]]></content>
			<author>
				<name><![CDATA[Serin]]></name>
				<uri>https://www.soliforum.com/user/3013/</uri>
			</author>
			<updated>2013-11-13T07:08:21Z</updated>
			<id>https://www.soliforum.com/post/41548/#p41548</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41546/#p41546" />
			<content type="html"><![CDATA[<p>Hi PortlandJoe, If you are adding/making your own supports they will be part of the model you will be slicing, ie... in a cad program you need to modify the object to include the pillars/supports where they will be needed to make the print work.</p><p>If you want the slicer to add support automatically it can be turned on with simple settings in the slicers config.</p><p>Some slicers work better at generating support than others... kislicer is much better at it than slic3r and I have not used skeinforge for slicing with support so can&#039;t really comment there.</p><p>Hope this helps you some... I am sure others will pop in here and lend a hand <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[ronsii]]></name>
				<uri>https://www.soliforum.com/user/296/</uri>
			</author>
			<updated>2013-11-13T06:56:04Z</updated>
			<id>https://www.soliforum.com/post/41546/#p41546</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Newbie questions Re: Slic3r versus Skeinforge? And supports]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/41542/#p41542" />
			<content type="html"><![CDATA[<p>I&#039;ve only just yesterday gotten my solidoodle to print reliably. But I&#039;m stuck only printing things with no significant overhang, because I can&#039;t seem to make supports work. So here are some dumb questions...</p><p>1) When is the best time to add supports? Do I need to put them in before Repetier-Host sees them?</p><p>2) What is the difference between Slic3r and Skeinforge? Do they both allow support printing?</p><p>3) If I only want to print half of a model at a time, do I have to edit the .stl file? Or can I get a slicer to begin at a particular point?</p><p>4) I&#039;m pretty sure I hosed my skeinforge defaults, because when I try to slice with that one, it spews too much filiment for the print, making a mess. Is there a default setting list somewhere where I can compare my values? Or should I just reinstall the whole damn thing?</p><p>5) When I *do* get supports to work properly, will they show up in the pre-viz screen next to the G-code editor?</p>]]></content>
			<author>
				<name><![CDATA[Portland_Joe]]></name>
				<uri>https://www.soliforum.com/user/3176/</uri>
			</author>
			<updated>2013-11-13T05:20:19Z</updated>
			<id>https://www.soliforum.com/post/41542/#p41542</id>
		</entry>
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