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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Geometric shapes]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/3271/" />
	<updated>2013-07-25T03:57:32Z</updated>
	<generator>PunBB</generator>
	<id>https://www.soliforum.com/topic/3271/geometric-shapes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Geometric shapes]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/30892/#p30892" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>2n2r5 wrote:</cite><blockquote><div class="quotebox"><cite>Rocketman wrote:</cite><blockquote><p>I was thinking of making models that basically morph one 2D shape into another 2D shape through the 3rd dimension. Basically if I was morphing a triangle into a hexagon while working up a column each point of the triangle would split into 2 points to help create the hexagon on the opposite end. How might someone accomplish this with a circle since there would actually be no points to work with?</p></blockquote></div><p>like this?<br /><span class="postimg"><img src="http://2n2r5.com/pictures/printer/show-n-tell/rocketman_scad.png" alt="http://2n2r5.com/pictures/printer/show-n-tell/rocketman_scad.png" /></span></p><br /><p>You can download OpenScad here ---&gt; <a href="http://www.openscad.org/">http://www.openscad.org/</a>&nbsp; </p><p>It is absolutely free. I added the file that I used to make this shape below.</p></blockquote></div><br /><p>Yes, pretty much like this. Except not hollow through the middle and I&#039;d consider making things more complicated than geometric shapes eventually. Maybe at one end Bruce Wayne&#039;s face, and batman at the other. lol.</p>]]></content>
			<author>
				<name><![CDATA[Rocketman]]></name>
				<uri>https://www.soliforum.com/user/783/</uri>
			</author>
			<updated>2013-07-25T03:57:32Z</updated>
			<id>https://www.soliforum.com/post/30892/#p30892</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Geometric shapes]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/30669/#p30669" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Rocketman wrote:</cite><blockquote><p>I was thinking of making models that basically morph one 2D shape into another 2D shape through the 3rd dimension. Basically if I was morphing a triangle into a hexagon while working up a column each point of the triangle would split into 2 points to help create the hexagon on the opposite end. How might someone accomplish this with a circle since there would actually be no points to work with?</p></blockquote></div><p>like this?<br /><span class="postimg"><img src="http://2n2r5.com/pictures/printer/show-n-tell/rocketman_scad.png" alt="http://2n2r5.com/pictures/printer/show-n-tell/rocketman_scad.png" /></span></p><br /><p>You can download OpenScad here ---&gt; <a href="http://www.openscad.org/">http://www.openscad.org/</a>&nbsp; </p><p>It is absolutely free. I added the file that I used to make this shape below.</p>]]></content>
			<author>
				<name><![CDATA[2n2r5]]></name>
				<uri>https://www.soliforum.com/user/1906/</uri>
			</author>
			<updated>2013-07-23T04:18:20Z</updated>
			<id>https://www.soliforum.com/post/30669/#p30669</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Geometric shapes]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/30641/#p30641" />
			<content type="html"><![CDATA[<p>Depending on your choice of modelling software, a circle might not actually be a circle, but rather a n-gon composed of say, 20-30 angled sides, maybe more.&nbsp; When I model I choose about 32-48 sides for a circle which prints rather well.</p><p>This being the case, it would be rather easy to morph (lofting or skinning, as it&#039;s called in the modelling world) between shapes.&nbsp; Blender, Hexagon, Wings3d, and I think even Rhino do this.&nbsp; Wings3d and Blender are free options to use.&nbsp; Not sure if Sketchup does this.</p>]]></content>
			<author>
				<name><![CDATA[cckens]]></name>
				<uri>https://www.soliforum.com/user/129/</uri>
			</author>
			<updated>2013-07-22T23:06:24Z</updated>
			<id>https://www.soliforum.com/post/30641/#p30641</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Geometric shapes]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/30637/#p30637" />
			<content type="html"><![CDATA[<p>I was thinking of making models that basically morph one 2D shape into another 2D shape through the 3rd dimension. Basically if I was morphing a triangle into a hexagon while working up a column each point of the triangle would split into 2 points to help create the hexagon on the opposite end. How might someone accomplish this with a circle since there would actually be no points to work with?</p>]]></content>
			<author>
				<name><![CDATA[Rocketman]]></name>
				<uri>https://www.soliforum.com/user/783/</uri>
			</author>
			<updated>2013-07-22T22:42:26Z</updated>
			<id>https://www.soliforum.com/post/30637/#p30637</id>
		</entry>
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