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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/2841/" />
	<updated>2013-06-29T14:55:37Z</updated>
	<generator>PunBB</generator>
	<id>https://www.soliforum.com/topic/2841/slic3r-0910b-out-features-wipe-and-vase-options/</id>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/28384/#p28384" />
			<content type="html"><![CDATA[<p>Tools menu!!! </p><p>Seriously awesome little calculators are built into RH now for getting your base step/mm.</p>]]></content>
			<author>
				<name><![CDATA[2n2r5]]></name>
				<uri>https://www.soliforum.com/user/1906/</uri>
			</author>
			<updated>2013-06-29T14:55:37Z</updated>
			<id>https://www.soliforum.com/post/28384/#p28384</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26981/#p26981" />
			<content type="html"><![CDATA[<p>thanks, just&nbsp; thought it was weird</p>]]></content>
			<author>
				<name><![CDATA[satman49]]></name>
				<uri>https://www.soliforum.com/user/574/</uri>
			</author>
			<updated>2013-06-19T02:32:52Z</updated>
			<id>https://www.soliforum.com/post/26981/#p26981</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26979/#p26979" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>satman49 wrote:</cite><blockquote><p>With&nbsp; spiral vase&nbsp; checked, the layer count went from 21 up to 2300. I didn&#039;t try to print&nbsp; tho. Anybody else notice that?</p></blockquote></div><p>I printed with it fine. Because it continuously lifts z Perhaps every stepper movement becomes technically &quot;a layer&quot;</p>]]></content>
			<author>
				<name><![CDATA[adrian]]></name>
				<uri>https://www.soliforum.com/user/663/</uri>
			</author>
			<updated>2013-06-19T02:29:21Z</updated>
			<id>https://www.soliforum.com/post/26979/#p26979</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26978/#p26978" />
			<content type="html"><![CDATA[<p>With&nbsp; spiral vase&nbsp; checked, the layer count went from 21 up to 2300. I didn&#039;t try to print&nbsp; tho. Anybody else notice that?</p>]]></content>
			<author>
				<name><![CDATA[satman49]]></name>
				<uri>https://www.soliforum.com/user/574/</uri>
			</author>
			<updated>2013-06-19T02:25:47Z</updated>
			<id>https://www.soliforum.com/post/26978/#p26978</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26955/#p26955" />
			<content type="html"><![CDATA[<p>The wipe feature should help alot with quality. I think that is why kisslicer was making better prints. With the same retraction settings I would get bumps with slic3r before.</p>]]></content>
			<author>
				<name><![CDATA[timp610]]></name>
				<uri>https://www.soliforum.com/user/414/</uri>
			</author>
			<updated>2013-06-18T21:22:21Z</updated>
			<id>https://www.soliforum.com/post/26955/#p26955</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26733/#p26733" />
			<content type="html"><![CDATA[<p>Still using SketchUp for all my CAD needs at this stage.</p>]]></content>
			<author>
				<name><![CDATA[lawsy]]></name>
				<uri>https://www.soliforum.com/user/51/</uri>
			</author>
			<updated>2013-06-17T20:52:17Z</updated>
			<id>https://www.soliforum.com/post/26733/#p26733</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26697/#p26697" />
			<content type="html"><![CDATA[<p>Lawsy, what cad program do you use for parts like the new x carriage you made?</p>]]></content>
			<author>
				<name><![CDATA[Briggs]]></name>
				<uri>https://www.soliforum.com/user/1282/</uri>
			</author>
			<updated>2013-06-17T17:37:09Z</updated>
			<id>https://www.soliforum.com/post/26697/#p26697</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26668/#p26668" />
			<content type="html"><![CDATA[<p>Slic3r 99 gives me non manifold errors for 90% of files, even though cloud.netfabb tells me they are manifold and orientated. I&#039; hoping the new slic3r fixes this.</p>]]></content>
			<author>
				<name><![CDATA[lawsy]]></name>
				<uri>https://www.soliforum.com/user/51/</uri>
			</author>
			<updated>2013-06-17T13:20:53Z</updated>
			<id>https://www.soliforum.com/post/26668/#p26668</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Slic3r 0.9.10b Out; Features "Wipe" and "Vase" options]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26667/#p26667" />
			<content type="html"><![CDATA[<p>Looks good so far, just replaced the Slic3r folder inside Repetier-Host with the new version. Compliments to our Francophones for having a thread a few hours before us English speakers <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Has fixed the over extrusion on the first layer too, and &#039;Wipe&#039; looks like its producing slightly improved prints...</p><p>Big improvements in slicing speed and memory usage!</p><p>From the official page:<br /></p><div class="quotebox"><cite>Slic3r wrote:</cite><blockquote><p><strong>New features:</strong><br />Experimental &quot;Wipe&quot; feature that retracts while moving back along last path (useful for Bowden extruders)<br />New &quot;spiral vase&quot; option for extruding while raising Z continuously (works with any number of solid layers)<br />Automatic version check<br />New option to remember last output directory<br />New command line --autosave for better integration with host software (automatically export configuration to a given file)<br /><strong>Improvements:</strong><br />Memory usage was reduced enormously thanks to fixed memory leaks in upstream libraries<br />Many speed improvements (also thanks to J. Vincent and M. Hindness)<br />Bridge overlap was reduced to improve bridging<br />Rectilinear and line infill is now aligned across layers<br />Brim loops are ordered in a smarter way<br />Limit &quot;Only Retract When Crossing Perimeters&quot; to travel moves that are completely encosed in the upper layer&#039;s slices so that we avoid visible traces on top layers<br />When fill density is 0, don&#039;t extend solid layers and ignore Solid Infill Every &#039;n&#039; Layers<br />The inwards move at the end of an external loop only takes place when we have more than one perimeter<br />Generate a better error when input file is too thin and no layers could be generated<br />Better compatibility with MakerBot/MakerWare and Sailfish G-code flavors (including dual extrusion)<br />Order objects using a nearest neighbor search instead of relying on the order in plater<br />Use G1 instead of G0 for restart after retraction to avoid problems with Mach3 blending it with previous travel move<br />Changes:<br />The &quot;Disable fan for first &#039;n&#039; layers&quot; is now applied even if cooling is disabled, just like &quot;Fan always on&quot;<br />Concentric infill order was reversed so that smaller loops are printed at the end<br />The &quot;makerbot&quot; G-code flavor was renamed to &quot;makerware&quot;<br /><strong>Bugfixes:</strong><br />Fixed crash with Simple mode<br />Cooling time estimates were not correctly computing all objects in a plate<br />Allow 0.1mm slots in models instead of merging them<br />Z wasn&#039;t always moved at travel speed<br />Scaling object from the plater applied scale factor over the factor used in the previous slicing job<br />Fixed regression causing skirt_height to be honored incorrectly when printing more than one object<br />Superfluous extra perimeters were generated<br />Fixed crash when user deleted object from plater before thumbnail was generated</p></blockquote></div><p>Available from <a href="http://slic3r.org/">http://slic3r.org/</a></p>]]></content>
			<author>
				<name><![CDATA[adrian]]></name>
				<uri>https://www.soliforum.com/user/663/</uri>
			</author>
			<updated>2013-06-17T12:34:54Z</updated>
			<id>https://www.soliforum.com/post/26667/#p26667</id>
		</entry>
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