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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Printing threads.]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/2718/" />
	<updated>2013-06-19T16:43:25Z</updated>
	<generator>PunBB</generator>
	<id>https://www.soliforum.com/topic/2718/printing-threads/</id>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/27070/#p27070" />
			<content type="html"><![CDATA[<p>At the risk of dragging this thread on longer than it needs to be ... Has anyone been experimenting with the &quot;spiral vase&quot; mode in the latest release of Slic3r?&nbsp; (I gather Cura has a similar mode.)&nbsp; I wonder if this is set if it will interpret helical patterns any more &quot;nicely.&quot;</p><p>At the moment I&#039;m just thinking out loud, but will give it a shot in a day or so.</p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-19T16:43:25Z</updated>
			<id>https://www.soliforum.com/post/27070/#p27070</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26701/#p26701" />
			<content type="html"><![CDATA[<p>I was trying to just get *something* at .3mm for a proof of concept, recognizing that no matter what, I&#039;m going to need to chase the threads.&nbsp; But even that didn&#039;t seem to work, which led me to think that the bigger issue was the strategy used to slice the model.</p><p>I did not have a fan on the bed to cool the plastic quickly, so maybe I should revisit this.&nbsp; How fine a thread have you been trying to print?&nbsp; Maybe I should re-read what the user who was trying to get down to 0.05mm did ...</p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-17T17:46:03Z</updated>
			<id>https://www.soliforum.com/post/26701/#p26701</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26691/#p26691" />
			<content type="html"><![CDATA[<p>what layer thickness are you printing at? </p><p>maybe a fan to cool the print right away. I have been experimenting with thread printing and find that the threads are not cooling fast enough and warping.&nbsp; I am going to get my fan up and running soon to combat that.</p>]]></content>
			<author>
				<name><![CDATA[nlancaster]]></name>
				<uri>https://www.soliforum.com/user/1290/</uri>
			</author>
			<updated>2013-06-17T17:01:23Z</updated>
			<id>https://www.soliforum.com/post/26691/#p26691</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26670/#p26670" />
			<content type="html"><![CDATA[<p>Thanks for the link.&nbsp; Those were nicely done.&nbsp; For the M42, the issue wasn&#039;t the diameter (in my couple of attempts) but instead the slicing.&nbsp; I tried printing it both horizontally and vertically and it just didn&#039;t seem to want to hold together (stringy).&nbsp; Maybe it&#039;s my settings, but by now I think I&#039;m pretty well dialed in on backlash, motor steppings (x,y,z and e), extrusion multiplier and filament diameter.&nbsp; A single wall calibration cube comes out dead-nuts-on.&nbsp; So I&#039;m suspecting that translating a fine helical pattern to an x-y-z layout process is the culprit in existing software.</p><p>At the same time, I wonder if knowing ahead of time that the pattern is helical would allow for a smarter slicing strategy.&nbsp; I assume that current slicing software is necessarily &quot;dumb&quot; about what it is trying to reduce to gcode.&nbsp; (An exception to this would be Slic3r&#039;s theoretical ability to use codes for arcs when it thinks it&#039;s trying to do a circle.&nbsp; But I don&#039;t think even that works ...)</p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-17T13:40:31Z</updated>
			<id>https://www.soliforum.com/post/26670/#p26670</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26616/#p26616" />
			<content type="html"><![CDATA[<p>M48x6 printed just fine on a Printrbot Simple:</p><p><a href="http://www.matter-replicator.com/forum/viewtopic.php?f=5&amp;t=119">http://www.matter-replicator.com/forum/ … &amp;t=119</a></p><p>I&#039;m sure you can do M42, but 0.75mm thread pitch is really fine.</p>]]></content>
			<author>
				<name><![CDATA[elmoret]]></name>
				<uri>https://www.soliforum.com/user/221/</uri>
			</author>
			<updated>2013-06-17T01:30:29Z</updated>
			<id>https://www.soliforum.com/post/26616/#p26616</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26611/#p26611" />
			<content type="html"><![CDATA[<p>Well, I&#039;ll admit that I&#039;m no pro with respect to clever designs or configurations for these printers.&nbsp; But I&#039;ve come to the conclusion that an M42x0.75 thread can&#039;t be printed.&nbsp; None of the slicers I&#039;ve tried seem to be able to deal nicely with it (in terms of travel paths).&nbsp; Or maybe its my configurations.&nbsp; In any case, attached is the SCAD and STL files if anyone finds a need to explore this rabbit hole.</p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-17T01:02:29Z</updated>
			<id>https://www.soliforum.com/post/26611/#p26611</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26220/#p26220" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>adrian wrote:</cite><blockquote><p>From back in the annals of time, this article from hack-a-day: <a href="http://hackaday.com/2011/11/15/a-technique-to-avoid-warping-on-large-3d-prints/">http://hackaday.com/2011/11/15/a-techni … 3d-prints/</a></p><p>Still holds true....</p></blockquote></div><p>Thanks for that.&nbsp; It would be nice if Slic3r (or one of the other, similar, apps) could add this sort of technique automatically.&nbsp; But I suspect anything beyond a simple interface layer to the bed would need special design attention.</p><p>Also, I can see the need to have to tailor where infill can be light and where it needs to be heavy.&nbsp; All this suggests the need for a slicing app that allows for more &quot;art&quot; to be added to the slicing process.</p><p>Thanks too for the links to the sample threads and settings commentary - they are helpful.&nbsp; I&#039;ve got a feeling that getting the T-Mount adapter printed in a way that is usable will be a challenge.&nbsp; Because of the weak point noted above, I wonder if it might make sense to print the ring standing up?&nbsp; Certainly would be a good test of overhang and support capability!</p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-13T12:50:50Z</updated>
			<id>https://www.soliforum.com/post/26220/#p26220</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26215/#p26215" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>The curling of large flat items is a real issue with this technology and I think we might be conflating the ability to &quot;stick&quot; with the tendency for solid plastic to contract.&nbsp; So I wonder if the solution isn&#039;t more in the fill design than it is in the type of hairspray used</p></blockquote></div><p>less infill the better<br />design in some relief holes at the corners of your print if the design permits<br />5mm brim<br />cover the enclosure</p><p>all the above is good for combating warp. I pretty much print everything with a brim now... not many warps now at all..if they do, i reduce the infill. <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[saymo606]]></name>
				<uri>https://www.soliforum.com/user/456/</uri>
			</author>
			<updated>2013-06-13T11:28:46Z</updated>
			<id>https://www.soliforum.com/post/26215/#p26215</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26213/#p26213" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>mconsidine wrote:</cite><blockquote><p> So I wonder if the solution isn&#039;t more in the fill design than it is in the type of hairspray used <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Matt</p></blockquote></div><p>From back in the annals of time, this article from hack-a-day: <a href="http://hackaday.com/2011/11/15/a-technique-to-avoid-warping-on-large-3d-prints/">http://hackaday.com/2011/11/15/a-techni … 3d-prints/</a></p><p>Still holds true....</p>]]></content>
			<author>
				<name><![CDATA[adrian]]></name>
				<uri>https://www.soliforum.com/user/663/</uri>
			</author>
			<updated>2013-06-13T11:24:42Z</updated>
			<id>https://www.soliforum.com/post/26213/#p26213</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26212/#p26212" />
			<content type="html"><![CDATA[<p>Thanks all.&nbsp; Last night I spent some time coming up to speed (sorta) on OpenSCAD and ended up with an M42x0.75 design that netfabb&#039;s cloud service was happy with.&nbsp; So I&#039;m going to try printing that and will post results.</p><p>I agree with the comment about the weakness being in the layers and am concerned about that.</p><p>&#039;course, I also need to figure out how to successfully print an iPhone case to use with this adapter.&nbsp; The curling of large flat items is a real issue with this technology and I think we might be conflating the ability to &quot;stick&quot; with the tendency for solid plastic to contract.&nbsp; So I wonder if the solution isn&#039;t more in the fill design than it is in the type of hairspray used <img src="https://www.soliforum.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Matt</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-13T11:19:44Z</updated>
			<id>https://www.soliforum.com/post/26212/#p26212</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26174/#p26174" />
			<content type="html"><![CDATA[<p><a href="http://www.thingiverse.com/make:37155">http://www.thingiverse.com/make:37155</a></p><p>Here are some very small threads that I printed.</p>]]></content>
			<author>
				<name><![CDATA[2n2r5]]></name>
				<uri>https://www.soliforum.com/user/1906/</uri>
			</author>
			<updated>2013-06-13T04:19:21Z</updated>
			<id>https://www.soliforum.com/post/26174/#p26174</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26171/#p26171" />
			<content type="html"><![CDATA[<p>I have managed to succesfully print working threads on a large scale; I&#039;ve made a few variations of <a href="http://www.thingiverse.com/thing:10189">http://www.thingiverse.com/thing:10189</a> and they all sealed and functioned... </p><p>But its not exactly an M3 thread <img src="https://www.soliforum.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[adrian]]></name>
				<uri>https://www.soliforum.com/user/663/</uri>
			</author>
			<updated>2013-06-13T03:52:52Z</updated>
			<id>https://www.soliforum.com/post/26171/#p26171</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26127/#p26127" />
			<content type="html"><![CDATA[<p><a href="http://www.thingiverse.com/thing:13923">http://www.thingiverse.com/thing:13923</a></p><p>I printed up one of those as a test.&nbsp; Works pretty good, and It is a neat puzzle.</p><p>That being said, I wouldnt want to use printed nuts/bolts for anything that needed to be rugged.&nbsp; the primary weakness of our printers is the layering, and you will bee applying a load to the screw that will be trying to break that layer connection.</p>]]></content>
			<author>
				<name><![CDATA[nlancaster]]></name>
				<uri>https://www.soliforum.com/user/1290/</uri>
			</author>
			<updated>2013-06-12T21:14:18Z</updated>
			<id>https://www.soliforum.com/post/26127/#p26127</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/26122/#p26122" />
			<content type="html"><![CDATA[<p>Blender3d has a lot of features.&nbsp; Graphicall.org has a ton of modified builds that can help you create virtually anything through a series of conversational type variables.</p>]]></content>
			<author>
				<name><![CDATA[neoblood3d]]></name>
				<uri>https://www.soliforum.com/user/2224/</uri>
			</author>
			<updated>2013-06-12T20:28:06Z</updated>
			<id>https://www.soliforum.com/post/26122/#p26122</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Printing threads.]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/25932/#p25932" />
			<content type="html"><![CDATA[<p>Thanks for the link and the advice.</p><p>Using the M42 nut in that collection, scaling it so that the thread width is 0.75mm and then placing it in a 2&quot; O.D. ring, I get the attached SketchUp model.&nbsp; It is then exported as an STL.</p><p>It looks right but that&#039;s about where things go off the rails.&nbsp; When I try running it through either Netfabb Studio or the Netfabb cloud service, I essentially end up with a ring and no interior threads, at best.&nbsp; (Actually, I end up with a model that&#039;s all red in Netfabb Studio.)</p><p>So I&#039;m thinking I&#039;ve somehow modeled this incorrectly or otherwise missed some essential point to try to model and then slice a ring with fine detail.</p><p>If anyone with more experience than me in modelling has any suggestions, pointers or a fix, I&#039;d be appreciative.<br />Regards,<br />Matt</p><p>EDIT : Removed large model and substitute one that netfabb is happy with shortly...</p>]]></content>
			<author>
				<name><![CDATA[mconsidine]]></name>
				<uri>https://www.soliforum.com/user/1122/</uri>
			</author>
			<updated>2013-06-10T23:13:00Z</updated>
			<id>https://www.soliforum.com/post/25932/#p25932</id>
		</entry>
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