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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — Makerbot Z18 line by line code edit]]></title>
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	<updated>2018-10-26T21:10:55Z</updated>
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	<id>https://www.soliforum.com/topic/17689/makerbot-z18-line-by-line-code-edit/</id>
		<entry>
			<title type="html"><![CDATA[Re: Makerbot Z18 line by line code edit]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/147097/#p147097" />
			<content type="html"><![CDATA[<p>For a makerbot you would need a way to intercept the gcode generated by the slicer before it is turned into an X3G file. So that would be your first hurdle. Or see if there is a program to decode and X3G file and then re-encode it once you edit it.</p>]]></content>
			<author>
				<name><![CDATA[carl_m1968]]></name>
				<uri>https://www.soliforum.com/user/7731/</uri>
			</author>
			<updated>2018-10-26T21:10:55Z</updated>
			<id>https://www.soliforum.com/post/147097/#p147097</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Makerbot Z18 line by line code edit]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/147096/#p147096" />
			<content type="html"><![CDATA[<p>I am looking to adjust the internal structure of a range of prints. <br />I need to be able to edit the layer by layer angular offset, does anyone know if this is possible and how it might be achieved?</p><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[e04028]]></name>
				<uri>https://www.soliforum.com/user/20113/</uri>
			</author>
			<updated>2018-10-26T20:43:29Z</updated>
			<id>https://www.soliforum.com/post/147096/#p147096</id>
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