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	<title type="html"><![CDATA[SoliForum - 3D Printing Community — 5-10 layer printing/Suncatchers??]]></title>
	<link rel="self" href="https://www.soliforum.com/feed/atom/topic/11657/" />
	<updated>2015-07-03T21:28:19Z</updated>
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	<id>https://www.soliforum.com/topic/11657/510-layer-printingsuncatchers/</id>
		<entry>
			<title type="html"><![CDATA[Re: 5-10 layer printing/Suncatchers??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/100406/#p100406" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>dubbsd wrote:</cite><blockquote><p>I was thinking of printing this.<br /><a href="http://ww.instructables.com/id/Litho-Lamp/">ww.instructables.com/id/Litho-Lamp/</a></p></blockquote></div><p>Looks cool. For that I anyway would pay to get it laser etched in crystal. I&#039;ve had an .stl laser etched and it looked great. Photos look better.</p>]]></content>
			<author>
				<name><![CDATA[Rocketman]]></name>
				<uri>https://www.soliforum.com/user/783/</uri>
			</author>
			<updated>2015-07-03T21:28:19Z</updated>
			<id>https://www.soliforum.com/post/100406/#p100406</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 5-10 layer printing/Suncatchers??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/100404/#p100404" />
			<content type="html"><![CDATA[<p>I was thinking of printing this.<br /><a href="http://ww.instructables.com/id/Litho-Lamp/">ww.instructables.com/id/Litho-Lamp/</a></p>]]></content>
			<author>
				<name><![CDATA[dubbsd]]></name>
				<uri>https://www.soliforum.com/user/187/</uri>
			</author>
			<updated>2015-07-03T19:40:24Z</updated>
			<id>https://www.soliforum.com/post/100404/#p100404</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 5-10 layer printing/Suncatchers??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/100382/#p100382" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>heartless wrote:</cite><blockquote><p>what are you using for a slicer?</p><p>in Slic3r, after slicing, it will tell you how many layers are in an object to be printed... you could then scale the Z accordingly,</p><p>as for infill, either increase the top/bottom solid layers or set infill to 100% rectilinear...</p><p>myself, if I was going to do something like this, I would model it with thin layers (1mm or less - multiples of actual layer height I will be using, depending on what I want) and slightly thicker borders (2-3mms) ... but that is me...</p></blockquote></div><p>Yep I&#039;d be using sli3er. I already have a poster in mind to make into a suncatcher. lol.</p>]]></content>
			<author>
				<name><![CDATA[Rocketman]]></name>
				<uri>https://www.soliforum.com/user/783/</uri>
			</author>
			<updated>2015-07-03T04:06:32Z</updated>
			<id>https://www.soliforum.com/post/100382/#p100382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 5-10 layer printing/Suncatchers??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/100324/#p100324" />
			<content type="html"><![CDATA[<p>what are you using for a slicer?</p><p>in Slic3r, after slicing, it will tell you how many layers are in an object to be printed... you could then scale the Z accordingly,</p><p>as for infill, either increase the top/bottom solid layers or set infill to 100% rectilinear...</p><p>myself, if I was going to do something like this, I would model it with thin layers (1mm or less - multiples of actual layer height I will be using, depending on what I want) and slightly thicker borders (2-3mms) ... but that is me...</p>]]></content>
			<author>
				<name><![CDATA[heartless]]></name>
				<uri>https://www.soliforum.com/user/10399/</uri>
			</author>
			<updated>2015-07-02T13:55:20Z</updated>
			<id>https://www.soliforum.com/post/100324/#p100324</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[5-10 layer printing/Suncatchers??]]></title>
			<link rel="alternate" href="https://www.soliforum.com/post/100321/#p100321" />
			<content type="html"><![CDATA[<p>I was thinking it might be interesting if I could compress all Z layers of an object into a very flat space so light can come through it like a sun catcher. Maybe for photo lithoplanes this could work but basically only five to ten layers thick. My question is how do I determine the number of layers of a sliced object so that I may scale it down along the z axis, and also how do I eliminate all infill so it treats all layers like the solid top and bottom?</p>]]></content>
			<author>
				<name><![CDATA[Rocketman]]></name>
				<uri>https://www.soliforum.com/user/783/</uri>
			</author>
			<updated>2015-07-02T13:09:37Z</updated>
			<id>https://www.soliforum.com/post/100321/#p100321</id>
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