26

Re: Bed Level Sensor experiment

http://reprap.org/wiki/G-code for standard stuff
the autobed level stuff though is mainly commented in the marlin readme and the source code.

27

Re: Bed Level Sensor experiment

I've tried it now, and I think something about my setup is confusing the microcode - I haven't found every place that needs to change yet.

It may be paying attention to the z-stop switch all the time even though I've tried to arrange for it to be used only as the starting place for me to measure the bed level (which always goes beyond the z-stop).

Of course, I also may just be doing something completely idiotic because I don't know what everything I'm calling actually does :-).

28

Re: Bed Level Sensor experiment

Either reprap, or you can read the list of commands right in Marlin firmware.

Chuck Bittner is a quadriplegic gamer who is petitioning the major console developers to include internal button remapping in all console games. You can help.
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29

Re: Bed Level Sensor experiment

OK, the magic has happened! It works:

http://home.comcast.net/~tomhorsley/har … l#Working!

I printed 4 perfect test cubes on a solidoodle that has the z-stop screw cranked down about a millimeter too far and the front left bed leveling screw cranked down about 2 millimeters, yet the cubes come out perfect:

http://home.comcast.net/~tomhorsley/hardware/solidoodle/bedlevel/worked-top-view.jpg

30 (edited by MolecularConcept 2014-01-21 03:14:49)

Re: Bed Level Sensor experiment

congratulations! thats neat for sure and probly looks alot better than the ztop on a servo arm.

now increase the angle and challenge it some more!

31

Re: Bed Level Sensor experiment

I just saw this http://deltabot.tumblr.com/post/7800654 … -now-using today, and remembered this thread. smile  (Didn't see you had it working btw, nice!)